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+//========================================================================
+//
+// Gfx.cc
+//
+// Copyright 1996-2016 Glyph & Cog, LLC
+//
+//========================================================================
+
+#include <aconf.h>
+
+#ifdef USE_GCC_PRAGMAS
+#pragma implementation
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <stddef.h>
+#include <string.h>
+#include <math.h>
+#include "gmem.h"
+#include "gmempp.h"
+#include "GString.h"
+#include "GList.h"
+#include "Trace.h"
+#include "GlobalParams.h"
+#include "CharTypes.h"
+#include "Object.h"
+#include "PDFDoc.h"
+#include "Array.h"
+#include "Dict.h"
+#include "Stream.h"
+#include "Lexer.h"
+#include "Parser.h"
+#include "GfxFont.h"
+#include "GfxState.h"
+#include "OutputDev.h"
+#include "Page.h"
+#include "Annot.h"
+#include "OptionalContent.h"
+#include "Error.h"
+#include "TextString.h"
+#include "Gfx.h"
+
+// the MSVC math.h doesn't define this
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+
+//------------------------------------------------------------------------
+// constants
+//------------------------------------------------------------------------
+
+// Max recursive depth for a function shading fill.
+#define functionMaxDepth 6
+
+// Max delta allowed in any color component for a function shading fill.
+#define functionColorDelta (dblToCol(1 / 256.0))
+
+// Number of splits along the t axis for an axial shading fill.
+#define axialSplits 256
+
+// Max delta allowed in any color component for an axial shading fill.
+#define axialColorDelta (dblToCol(1 / 256.0))
+
+// Max number of splits along the t axis for a radial shading fill.
+#define radialMaxSplits 256
+
+// Max delta allowed in any color component for a radial shading fill.
+#define radialColorDelta (dblToCol(1 / 256.0))
+
+// Max recursive depth for a Gouraud triangle shading fill.
+#define gouraudMaxDepth 6
+
+// Max delta allowed in any color component for a Gouraud triangle
+// shading fill.
+#define gouraudColorDelta (dblToCol(1 / 256.0))
+
+// Max recursive depth for a patch mesh shading fill.
+#define patchMaxDepth 6
+
+// Max delta allowed in any color component for a patch mesh shading
+// fill.
+#define patchColorDelta (dblToCol(1 / 256.0))
+
+// Max errors (undefined operator, wrong number of args) allowed before
+// giving up on a content stream.
+#define contentStreamErrorLimit 500
+
+//------------------------------------------------------------------------
+// Operator table
+//------------------------------------------------------------------------
+
+#ifdef _WIN32 // this works around a bug in the VC7 compiler
+# pragma optimize("",off)
+#endif
+
+Operator Gfx::opTab[] = {
+ {"\"", 3, {tchkNum, tchkNum, tchkString},
+ &Gfx::opMoveSetShowText},
+ {"'", 1, {tchkString},
+ &Gfx::opMoveShowText},
+ {"B", 0, {tchkNone},
+ &Gfx::opFillStroke},
+ {"B*", 0, {tchkNone},
+ &Gfx::opEOFillStroke},
+ {"BDC", 2, {tchkName, tchkProps},
+ &Gfx::opBeginMarkedContent},
+ {"BI", 0, {tchkNone},
+ &Gfx::opBeginImage},
+ {"BMC", 1, {tchkName},
+ &Gfx::opBeginMarkedContent},
+ {"BT", 0, {tchkNone},
+ &Gfx::opBeginText},
+ {"BX", 0, {tchkNone},
+ &Gfx::opBeginIgnoreUndef},
+ {"CS", 1, {tchkName},
+ &Gfx::opSetStrokeColorSpace},
+ {"DP", 2, {tchkName, tchkProps},
+ &Gfx::opMarkPoint},
+ {"Do", 1, {tchkName},
+ &Gfx::opXObject},
+ {"EI", 0, {tchkNone},
+ &Gfx::opEndImage},
+ {"EMC", 0, {tchkNone},
+ &Gfx::opEndMarkedContent},
+ {"ET", 0, {tchkNone},
+ &Gfx::opEndText},
+ {"EX", 0, {tchkNone},
+ &Gfx::opEndIgnoreUndef},
+ {"F", 0, {tchkNone},
+ &Gfx::opFill},
+ {"G", 1, {tchkNum},
+ &Gfx::opSetStrokeGray},
+ {"ID", 0, {tchkNone},
+ &Gfx::opImageData},
+ {"J", 1, {tchkInt},
+ &Gfx::opSetLineCap},
+ {"K", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
+ &Gfx::opSetStrokeCMYKColor},
+ {"M", 1, {tchkNum},
+ &Gfx::opSetMiterLimit},
+ {"MP", 1, {tchkName},
+ &Gfx::opMarkPoint},
+ {"Q", 0, {tchkNone},
+ &Gfx::opRestore},
+ {"RG", 3, {tchkNum, tchkNum, tchkNum},
+ &Gfx::opSetStrokeRGBColor},
+ {"S", 0, {tchkNone},
+ &Gfx::opStroke},
+ {"SC", -4, {tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum},
+ &Gfx::opSetStrokeColor},
+ {"SCN", -33, {tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN},
+ &Gfx::opSetStrokeColorN},
+ {"T*", 0, {tchkNone},
+ &Gfx::opTextNextLine},
+ {"TD", 2, {tchkNum, tchkNum},
+ &Gfx::opTextMoveSet},
+ {"TJ", 1, {tchkArray},
+ &Gfx::opShowSpaceText},
+ {"TL", 1, {tchkNum},
+ &Gfx::opSetTextLeading},
+ {"Tc", 1, {tchkNum},
+ &Gfx::opSetCharSpacing},
+ {"Td", 2, {tchkNum, tchkNum},
+ &Gfx::opTextMove},
+ {"Tf", 2, {tchkName, tchkNum},
+ &Gfx::opSetFont},
+ {"Tj", 1, {tchkString},
+ &Gfx::opShowText},
+ {"Tm", 6, {tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum},
+ &Gfx::opSetTextMatrix},
+ {"Tr", 1, {tchkInt},
+ &Gfx::opSetTextRender},
+ {"Ts", 1, {tchkNum},
+ &Gfx::opSetTextRise},
+ {"Tw", 1, {tchkNum},
+ &Gfx::opSetWordSpacing},
+ {"Tz", 1, {tchkNum},
+ &Gfx::opSetHorizScaling},
+ {"W", 0, {tchkNone},
+ &Gfx::opClip},
+ {"W*", 0, {tchkNone},
+ &Gfx::opEOClip},
+ {"b", 0, {tchkNone},
+ &Gfx::opCloseFillStroke},
+ {"b*", 0, {tchkNone},
+ &Gfx::opCloseEOFillStroke},
+ {"c", 6, {tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum},
+ &Gfx::opCurveTo},
+ {"cm", 6, {tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum},
+ &Gfx::opConcat},
+ {"cs", 1, {tchkName},
+ &Gfx::opSetFillColorSpace},
+ {"d", 2, {tchkArray, tchkNum},
+ &Gfx::opSetDash},
+ {"d0", 2, {tchkNum, tchkNum},
+ &Gfx::opSetCharWidth},
+ {"d1", 6, {tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum},
+ &Gfx::opSetCacheDevice},
+ {"f", 0, {tchkNone},
+ &Gfx::opFill},
+ {"f*", 0, {tchkNone},
+ &Gfx::opEOFill},
+ {"g", 1, {tchkNum},
+ &Gfx::opSetFillGray},
+ {"gs", 1, {tchkName},
+ &Gfx::opSetExtGState},
+ {"h", 0, {tchkNone},
+ &Gfx::opClosePath},
+ {"i", 1, {tchkNum},
+ &Gfx::opSetFlat},
+ {"j", 1, {tchkInt},
+ &Gfx::opSetLineJoin},
+ {"k", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
+ &Gfx::opSetFillCMYKColor},
+ {"l", 2, {tchkNum, tchkNum},
+ &Gfx::opLineTo},
+ {"m", 2, {tchkNum, tchkNum},
+ &Gfx::opMoveTo},
+ {"n", 0, {tchkNone},
+ &Gfx::opEndPath},
+ {"q", 0, {tchkNone},
+ &Gfx::opSave},
+ {"re", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
+ &Gfx::opRectangle},
+ {"rg", 3, {tchkNum, tchkNum, tchkNum},
+ &Gfx::opSetFillRGBColor},
+ {"ri", 1, {tchkName},
+ &Gfx::opSetRenderingIntent},
+ {"s", 0, {tchkNone},
+ &Gfx::opCloseStroke},
+ {"sc", -4, {tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum, tchkNum, tchkNum, tchkNum,
+ tchkNum},
+ &Gfx::opSetFillColor},
+ {"scn", -33, {tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN, tchkSCN, tchkSCN, tchkSCN,
+ tchkSCN},
+ &Gfx::opSetFillColorN},
+ {"sh", 1, {tchkName},
+ &Gfx::opShFill},
+ {"v", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
+ &Gfx::opCurveTo1},
+ {"w", 1, {tchkNum},
+ &Gfx::opSetLineWidth},
+ {"y", 4, {tchkNum, tchkNum, tchkNum, tchkNum},
+ &Gfx::opCurveTo2},
+};
+
+#ifdef _WIN32 // this works around a bug in the VC7 compiler
+# pragma optimize("",on)
+#endif
+
+#define numOps (sizeof(opTab) / sizeof(Operator))
+
+//------------------------------------------------------------------------
+// GfxResources
+//------------------------------------------------------------------------
+
+GfxResources::GfxResources(XRef *xref, Dict *resDict, GfxResources *nextA) {
+ Object obj1, obj2;
+ Ref r;
+
+ if (resDict) {
+ valid = gTrue;
+
+ // build font dictionary
+ fonts = NULL;
+ resDict->lookupNF("Font", &obj1);
+ if (obj1.isRef()) {
+ obj1.fetch(xref, &obj2);
+ if (obj2.isDict()) {
+ r = obj1.getRef();
+ fonts = new GfxFontDict(xref, &r, obj2.getDict());
+ }
+ obj2.free();
+ } else if (obj1.isDict()) {
+ fonts = new GfxFontDict(xref, NULL, obj1.getDict());
+ }
+ obj1.free();
+
+ // get XObject dictionary
+ resDict->lookup("XObject", &xObjDict);
+
+ // get color space dictionary
+ resDict->lookup("ColorSpace", &colorSpaceDict);
+
+ // get pattern dictionary
+ resDict->lookup("Pattern", &patternDict);
+
+ // get shading dictionary
+ resDict->lookup("Shading", &shadingDict);
+
+ // get graphics state parameter dictionary
+ resDict->lookup("ExtGState", &gStateDict);
+
+ // get properties dictionary
+ resDict->lookup("Properties", &propsDict);
+
+ } else {
+ valid = gFalse;
+ fonts = NULL;
+ xObjDict.initNull();
+ colorSpaceDict.initNull();
+ patternDict.initNull();
+ shadingDict.initNull();
+ gStateDict.initNull();
+ propsDict.initNull();
+ }
+
+ next = nextA;
+}
+
+GfxResources::~GfxResources() {
+ if (fonts) {
+ delete fonts;
+ }
+ xObjDict.free();
+ colorSpaceDict.free();
+ patternDict.free();
+ shadingDict.free();
+ gStateDict.free();
+ propsDict.free();
+}
+
+GfxFont *GfxResources::lookupFont(char *name) {
+ GfxFont *font;
+ GfxResources *resPtr;
+
+ for (resPtr = this; resPtr; resPtr = resPtr->next) {
+ if (resPtr->fonts) {
+ if ((font = resPtr->fonts->lookup(name))) {
+ return font;
+ }
+ }
+ }
+ error(errSyntaxError, -1, "Unknown font tag '{0:s}'", name);
+ return NULL;
+}
+
+GfxFont *GfxResources::lookupFontByRef(Ref ref) {
+ GfxFont *font;
+ GfxResources *resPtr;
+
+ for (resPtr = this; resPtr; resPtr = resPtr->next) {
+ if (resPtr->fonts) {
+ if ((font = resPtr->fonts->lookupByRef(ref))) {
+ return font;
+ }
+ }
+ }
+ error(errSyntaxError, -1, "Unknown font ref {0:d}.{1:d}", ref.num, ref.gen);
+ return NULL;
+}
+
+GBool GfxResources::lookupXObject(const char *name, Object *obj) {
+ GfxResources *resPtr;
+
+ for (resPtr = this; resPtr; resPtr = resPtr->next) {
+ if (resPtr->xObjDict.isDict()) {
+ if (!resPtr->xObjDict.dictLookup(name, obj)->isNull())
+ return gTrue;
+ obj->free();
+ }
+ }
+ error(errSyntaxError, -1, "XObject '{0:s}' is unknown", name);
+ return gFalse;
+}
+
+GBool GfxResources::lookupXObjectNF(const char *name, Object *obj) {
+ GfxResources *resPtr;
+
+ for (resPtr = this; resPtr; resPtr = resPtr->next) {
+ if (resPtr->xObjDict.isDict()) {
+ if (!resPtr->xObjDict.dictLookupNF(name, obj)->isNull())
+ return gTrue;
+ obj->free();
+ }
+ }
+ error(errSyntaxError, -1, "XObject '{0:s}' is unknown", name);
+ return gFalse;
+}
+
+void GfxResources::lookupColorSpace(const char *name, Object *obj,
+ GBool inherit) {
+ GfxResources *resPtr;
+
+ //~ should also test for G, RGB, and CMYK - but only in inline images (?)
+ if (!strcmp(name, "DeviceGray") ||
+ !strcmp(name, "DeviceRGB") ||
+ !strcmp(name, "DeviceCMYK")) {
+ obj->initNull();
+ return;
+ }
+ for (resPtr = this; resPtr; resPtr = resPtr->next) {
+ if (resPtr->colorSpaceDict.isDict()) {
+ if (!resPtr->colorSpaceDict.dictLookup(name, obj)->isNull()) {
+ return;
+ }
+ obj->free();
+ }
+ if (!inherit && valid) {
+ break;
+ }
+ }
+ obj->initNull();
+}
+
+GfxPattern *GfxResources::lookupPattern(const char *name
+ ) {
+ GfxResources *resPtr;
+ GfxPattern *pattern;
+ Object objRef, obj;
+
+ for (resPtr = this; resPtr; resPtr = resPtr->next) {
+ if (resPtr->patternDict.isDict()) {
+ if (!resPtr->patternDict.dictLookup(name, &obj)->isNull()) {
+ resPtr->patternDict.dictLookupNF(name, &objRef);
+ pattern = GfxPattern::parse(&objRef, &obj
+ );
+ objRef.free();
+ obj.free();
+ return pattern;
+ }
+ obj.free();
+ }
+ }
+ error(errSyntaxError, -1, "Unknown pattern '{0:s}'", name);
+ return NULL;
+}
+
+GfxShading *GfxResources::lookupShading(const char *name
+ ) {
+ GfxResources *resPtr;
+ GfxShading *shading;
+ Object obj;
+
+ for (resPtr = this; resPtr; resPtr = resPtr->next) {
+ if (resPtr->shadingDict.isDict()) {
+ if (!resPtr->shadingDict.dictLookup(name, &obj)->isNull()) {
+ shading = GfxShading::parse(&obj
+ );
+ obj.free();
+ return shading;
+ }
+ obj.free();
+ }
+ }
+ error(errSyntaxError, -1, "Unknown shading '{0:s}'", name);
+ return NULL;
+}
+
+GBool GfxResources::lookupGState(const char *name, Object *obj) {
+ GfxResources *resPtr;
+
+ for (resPtr = this; resPtr; resPtr = resPtr->next) {
+ if (resPtr->gStateDict.isDict()) {
+ if (!resPtr->gStateDict.dictLookup(name, obj)->isNull()) {
+ return gTrue;
+ }
+ obj->free();
+ }
+ }
+ error(errSyntaxError, -1, "ExtGState '{0:s}' is unknown", name);
+ return gFalse;
+}
+
+GBool GfxResources::lookupPropertiesNF(const char *name, Object *obj) {
+ GfxResources *resPtr;
+
+ for (resPtr = this; resPtr; resPtr = resPtr->next) {
+ if (resPtr->propsDict.isDict()) {
+ if (!resPtr->propsDict.dictLookupNF(name, obj)->isNull()) {
+ return gTrue;
+ }
+ obj->free();
+ }
+ }
+ error(errSyntaxError, -1, "Properties '{0:s}' is unknown", name);
+ return gFalse;
+}
+
+//------------------------------------------------------------------------
+// Gfx
+//------------------------------------------------------------------------
+
+Gfx::Gfx(PDFDoc *docA, OutputDev *outA, int pageNum, Dict *resDict,
+ double hDPI, double vDPI, PDFRectangle *box,
+ PDFRectangle *cropBox, int rotate,
+ GBool (*abortCheckCbkA)(void *data),
+ void *abortCheckCbkDataA) {
+ int i;
+
+ doc = docA;
+ xref = doc->getXRef();
+ subPage = gFalse;
+ printCommands = globalParams->getPrintCommands();
+ defaultFont = NULL;
+
+ // start the resource stack
+ res = new GfxResources(xref, resDict, NULL);
+
+ // initialize
+ out = outA;
+ state = new GfxState(hDPI, vDPI, box, rotate, out->upsideDown());
+ fontChanged = gFalse;
+ clip = clipNone;
+ ignoreUndef = 0;
+ out->startPage(pageNum, state);
+ out->setDefaultCTM(state->getCTM());
+ out->updateAll(state);
+ for (i = 0; i < 6; ++i) {
+ baseMatrix[i] = state->getCTM()[i];
+ }
+ formDepth = 0;
+ markedContentStack = new GList();
+ ocState = gTrue;
+ parser = NULL;
+ contentStreamStack = new GList();
+ abortCheckCbk = abortCheckCbkA;
+ abortCheckCbkData = abortCheckCbkDataA;
+
+ // set crop box
+ if (cropBox) {
+ state->moveTo(cropBox->x1, cropBox->y1);
+ state->lineTo(cropBox->x2, cropBox->y1);
+ state->lineTo(cropBox->x2, cropBox->y2);
+ state->lineTo(cropBox->x1, cropBox->y2);
+ state->closePath();
+ state->clip();
+ out->clip(state);
+ state->clearPath();
+ }
+}
+
+Gfx::Gfx(PDFDoc *docA, OutputDev *outA, Dict *resDict,
+ PDFRectangle *box, PDFRectangle *cropBox,
+ GBool (*abortCheckCbkA)(void *data),
+ void *abortCheckCbkDataA) {
+ int i;
+
+ doc = docA;
+ xref = doc->getXRef();
+ subPage = gTrue;
+ printCommands = globalParams->getPrintCommands();
+ defaultFont = NULL;
+
+ // start the resource stack
+ res = new GfxResources(xref, resDict, NULL);
+
+ // initialize
+ out = outA;
+ state = new GfxState(72, 72, box, 0, gFalse);
+ fontChanged = gFalse;
+ clip = clipNone;
+ ignoreUndef = 0;
+ for (i = 0; i < 6; ++i) {
+ baseMatrix[i] = state->getCTM()[i];
+ }
+ formDepth = 0;
+ markedContentStack = new GList();
+ ocState = gTrue;
+ parser = NULL;
+ contentStreamStack = new GList();
+ abortCheckCbk = abortCheckCbkA;
+ abortCheckCbkData = abortCheckCbkDataA;
+
+ // set crop box
+ if (cropBox) {
+ state->moveTo(cropBox->x1, cropBox->y1);
+ state->lineTo(cropBox->x2, cropBox->y1);
+ state->lineTo(cropBox->x2, cropBox->y2);
+ state->lineTo(cropBox->x1, cropBox->y2);
+ state->closePath();
+ state->clip();
+ out->clip(state);
+ state->clearPath();
+ }
+}
+
+Gfx::~Gfx() {
+ if (defaultFont) {
+ delete defaultFont;
+ }
+ if (!subPage) {
+ out->endPage();
+ }
+ while (state->hasSaves()) {
+ restoreState();
+ }
+ delete state;
+ while (res) {
+ popResources();
+ }
+ deleteGList(markedContentStack, GfxMarkedContent);
+ delete contentStreamStack;
+}
+
+void Gfx::display(Object *objRef, GBool topLevel) {
+ Object obj1, obj2;
+ int i;
+
+ objRef->fetch(xref, &obj1);
+ if (obj1.isArray()) {
+ for (i = 0; i < obj1.arrayGetLength(); ++i) {
+ obj1.arrayGetNF(i, &obj2);
+ if (checkForContentStreamLoop(&obj2)) {
+ obj2.free();
+ obj1.free();
+ return;
+ }
+ obj2.free();
+ }
+ for (i = 0; i < obj1.arrayGetLength(); ++i) {
+ obj1.arrayGet(i, &obj2);
+ if (!obj2.isStream()) {
+ error(errSyntaxError, -1, "Invalid object type for content stream");
+ obj2.free();
+ obj1.free();
+ return;
+ }
+ obj2.free();
+ }
+ contentStreamStack->append(&obj1);
+ } else if (obj1.isStream()) {
+ if (checkForContentStreamLoop(objRef)) {
+ obj1.free();
+ return;
+ }
+ contentStreamStack->append(objRef);
+ } else {
+ error(errSyntaxError, -1, "Invalid object type for content stream");
+ obj1.free();
+ return;
+ }
+ parser = new Parser(xref, new Lexer(xref, &obj1), gFalse);
+ go(topLevel);
+ delete parser;
+ parser = NULL;
+ contentStreamStack->del(contentStreamStack->getLength() - 1);
+ obj1.free();
+}
+
+// If <ref> is already on contentStreamStack, i.e., if there is a loop
+// in the content streams, report an error, and return true.
+GBool Gfx::checkForContentStreamLoop(Object *ref) {
+ Object *objPtr;
+ Object obj1;
+ int i, j;
+
+ if (ref->isRef()) {
+ for (i = 0; i < contentStreamStack->getLength(); ++i) {
+ objPtr = (Object *)contentStreamStack->get(i);
+ if (objPtr->isRef()) {
+ if (ref->getRefNum() == objPtr->getRefNum() &&
+ ref->getRefGen() == objPtr->getRefGen()) {
+ error(errSyntaxError, -1, "Loop in content streams");
+ return gTrue;
+ }
+ } else if (objPtr->isArray()) {
+ for (j = 0; j < objPtr->arrayGetLength(); ++j) {
+ objPtr->arrayGetNF(j, &obj1);
+ if (obj1.isRef()) {
+ if (ref->getRefNum() == obj1.getRefNum() &&
+ ref->getRefGen() == obj1.getRefGen()) {
+ error(errSyntaxError, -1, "Loop in content streams");
+ obj1.free();
+ return gTrue;
+ }
+ }
+ obj1.free();
+ }
+ }
+ }
+ }
+ return gFalse;
+}
+
+void Gfx::go(GBool topLevel) {
+ Object obj;
+ Object args[maxArgs];
+ GBool aborted;
+ int numArgs, i;
+ int errCount;
+
+ // scan a sequence of objects
+ opCounter = 0;
+ aborted = gFalse;
+ errCount = 0;
+ numArgs = 0;
+ getContentObj(&obj);
+ while (!obj.isEOF()) {
+
+ // check for an abort
+ ++opCounter;
+ if (abortCheckCbk && opCounter > 100) {
+ if ((*abortCheckCbk)(abortCheckCbkData)) {
+ aborted = gTrue;
+ break;
+ }
+ opCounter = 0;
+ }
+
+ // got a command - execute it
+ if (obj.isCmd()) {
+ if (printCommands) {
+ obj.print(stdout);
+ for (i = 0; i < numArgs; ++i) {
+ printf(" ");
+ args[i].print(stdout);
+ }
+ printf("\n");
+ fflush(stdout);
+ }
+ if (!execOp(&obj, args, numArgs)) {
+ ++errCount;
+ }
+ obj.free();
+ for (i = 0; i < numArgs; ++i)
+ args[i].free();
+ numArgs = 0;
+
+ // check for too many errors
+ if (errCount > contentStreamErrorLimit) {
+ error(errSyntaxError, -1,
+ "Too many errors - giving up on this content stream");
+ break;
+ }
+
+ // got an argument - save it
+ } else if (numArgs < maxArgs) {
+ args[numArgs++] = obj;
+
+ // too many arguments - something is wrong
+ } else {
+ error(errSyntaxError, getPos(), "Too many args in content stream");
+ if (printCommands) {
+ printf("throwing away arg: ");
+ obj.print(stdout);
+ printf("\n");
+ fflush(stdout);
+ }
+ obj.free();
+ }
+
+ // grab the next object
+ getContentObj(&obj);
+ }
+ obj.free();
+
+ // args at end with no command
+ if (numArgs > 0) {
+ if (!aborted) {
+ error(errSyntaxError, getPos(), "Leftover args in content stream");
+ if (printCommands) {
+ printf("%d leftovers:", numArgs);
+ for (i = 0; i < numArgs; ++i) {
+ printf(" ");
+ args[i].print(stdout);
+ }
+ printf("\n");
+ fflush(stdout);
+ }
+ }
+ for (i = 0; i < numArgs; ++i) {
+ args[i].free();
+ }
+ }
+}
+
+void Gfx::getContentObj(Object *obj) {
+ parser->getObj(obj);
+ if (obj->isRef()) {
+ error(errSyntaxError, getPos(), "Indirect reference in content stream");
+ obj->free();
+ obj->initError();
+ }
+}
+
+// Returns true if successful, false on error.
+GBool Gfx::execOp(Object *cmd, Object args[], int numArgs) {
+ Operator *op;
+ char *name;
+ Object *argPtr;
+ int i;
+
+ // find operator
+ name = cmd->getCmd();
+ if (!(op = findOp(name))) {
+ if (ignoreUndef > 0) {
+ return gTrue;
+ }
+ error(errSyntaxError, getPos(), "Unknown operator '{0:s}'", name);
+ return gFalse;
+ }
+
+ // type check args
+ argPtr = args;
+ if (op->numArgs >= 0) {
+ if (numArgs < op->numArgs) {
+ error(errSyntaxError, getPos(),
+ "Too few ({0:d}) args to '{1:s}' operator", numArgs, name);
+ return gFalse;
+ }
+ if (numArgs > op->numArgs) {
+#if 0
+ error(errSyntaxWarning, getPos(),
+ "Too many ({0:d}) args to '{1:s}' operator", numArgs, name);
+#endif
+ argPtr += numArgs - op->numArgs;
+ numArgs = op->numArgs;
+ }
+ } else {
+ if (numArgs > -op->numArgs) {
+ error(errSyntaxWarning, getPos(),
+ "Too many ({0:d}) args to '{1:s}' operator",
+ numArgs, name);
+ }
+ }
+ for (i = 0; i < numArgs; ++i) {
+ if (!checkArg(&argPtr[i], op->tchk[i])) {
+ error(errSyntaxError, getPos(),
+ "Arg #{0:d} to '{1:s}' operator is wrong type ({2:s})",
+ i, name, argPtr[i].getTypeName());
+ return gFalse;
+ }
+ }
+
+ // do it
+ (this->*op->func)(argPtr, numArgs);
+
+ return gTrue;
+}
+
+Operator *Gfx::findOp(char *name) {
+ int a, b, m, cmp;
+
+ a = -1;
+ b = numOps;
+ cmp = 0; // make gcc happy
+ // invariant: opTab[a] < name < opTab[b]
+ while (b - a > 1) {
+ m = (a + b) / 2;
+ cmp = strcmp(opTab[m].name, name);
+ if (cmp < 0)
+ a = m;
+ else if (cmp > 0)
+ b = m;
+ else
+ a = b = m;
+ }
+ if (cmp != 0)
+ return NULL;
+ return &opTab[a];
+}
+
+GBool Gfx::checkArg(Object *arg, TchkType type) {
+ switch (type) {
+ case tchkBool: return arg->isBool();
+ case tchkInt: return arg->isInt();
+ case tchkNum: return arg->isNum();
+ case tchkString: return arg->isString();
+ case tchkName: return arg->isName();
+ case tchkArray: return arg->isArray();
+ case tchkProps: return arg->isDict() || arg->isName();
+ case tchkSCN: return arg->isNum() || arg->isName();
+ case tchkNone: return gFalse;
+ }
+ return gFalse;
+}
+
+GFileOffset Gfx::getPos() {
+ return parser ? parser->getPos() : -1;
+}
+
+//------------------------------------------------------------------------
+// graphics state operators
+//------------------------------------------------------------------------
+
+void Gfx::opSave(Object args[], int numArgs) {
+ saveState();
+}
+
+void Gfx::opRestore(Object args[], int numArgs) {
+ restoreState();
+}
+
+void Gfx::opConcat(Object args[], int numArgs) {
+ state->concatCTM(args[0].getNum(), args[1].getNum(),
+ args[2].getNum(), args[3].getNum(),
+ args[4].getNum(), args[5].getNum());
+ out->updateCTM(state, args[0].getNum(), args[1].getNum(),
+ args[2].getNum(), args[3].getNum(),
+ args[4].getNum(), args[5].getNum());
+ fontChanged = gTrue;
+}
+
+void Gfx::opSetDash(Object args[], int numArgs) {
+ Array *a;
+ int length;
+ Object obj;
+ double *dash;
+ int i;
+
+ a = args[0].getArray();
+ length = a->getLength();
+ if (length == 0) {
+ dash = NULL;
+ } else {
+ dash = (double *)gmallocn(length, sizeof(double));
+ for (i = 0; i < length; ++i) {
+ dash[i] = a->get(i, &obj)->getNum();
+ obj.free();
+ }
+ }
+ state->setLineDash(dash, length, args[1].getNum());
+ out->updateLineDash(state);
+}
+
+void Gfx::opSetFlat(Object args[], int numArgs) {
+ state->setFlatness((int)args[0].getNum());
+ out->updateFlatness(state);
+}
+
+void Gfx::opSetLineJoin(Object args[], int numArgs) {
+ int lineJoin;
+
+ lineJoin = args[0].getInt();
+ if (lineJoin < 0 || lineJoin > 2) {
+ lineJoin = 0;
+ }
+ state->setLineJoin(lineJoin);
+ out->updateLineJoin(state);
+}
+
+void Gfx::opSetLineCap(Object args[], int numArgs) {
+ int lineCap;
+
+ lineCap = args[0].getInt();
+ if (lineCap < 0 || lineCap > 2) {
+ lineCap = 0;
+ }
+ state->setLineCap(lineCap);
+ out->updateLineCap(state);
+}
+
+void Gfx::opSetMiterLimit(Object args[], int numArgs) {
+ state->setMiterLimit(args[0].getNum());
+ out->updateMiterLimit(state);
+}
+
+void Gfx::opSetLineWidth(Object args[], int numArgs) {
+ state->setLineWidth(args[0].getNum());
+ out->updateLineWidth(state);
+}
+
+void Gfx::opSetExtGState(Object args[], int numArgs) {
+ Object obj1, obj2, obj3, objRef3, obj4, obj5, backdropColorObj;
+ Object args2[2];
+ GfxBlendMode mode;
+ GBool haveFillOP;
+ Function *funcs[4];
+ GBool alpha, knockout;
+ double opac;
+ int i;
+
+ if (!res->lookupGState(args[0].getName(), &obj1)) {
+ return;
+ }
+ if (!obj1.isDict()) {
+ error(errSyntaxError, getPos(),
+ "ExtGState '{0:s}' is wrong type", args[0].getName());
+ obj1.free();
+ return;
+ }
+ if (printCommands) {
+ printf(" gfx state dict: ");
+ obj1.print();
+ printf("\n");
+ }
+
+ // parameters that are also set by individual PDF operators
+ if (obj1.dictLookup("LW", &obj2)->isNum()) {
+ opSetLineWidth(&obj2, 1);
+ }
+ obj2.free();
+ if (obj1.dictLookup("LC", &obj2)->isInt()) {
+ opSetLineCap(&obj2, 1);
+ }
+ obj2.free();
+ if (obj1.dictLookup("LJ", &obj2)->isInt()) {
+ opSetLineJoin(&obj2, 1);
+ }
+ obj2.free();
+ if (obj1.dictLookup("ML", &obj2)->isNum()) {
+ opSetMiterLimit(&obj2, 1);
+ }
+ obj2.free();
+ if (obj1.dictLookup("D", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 2) {
+ obj2.arrayGet(0, &args2[0]);
+ obj2.arrayGet(1, &args2[1]);
+ if (args2[0].isArray() && args2[1].isNum()) {
+ opSetDash(args2, 2);
+ }
+ args2[0].free();
+ args2[1].free();
+ }
+ obj2.free();
+ if (obj1.dictLookup("FL", &obj2)->isNum()) {
+ opSetFlat(&obj2, 1);
+ }
+ obj2.free();
+ if (obj1.dictLookup("RI", &obj2)->isName()) {
+ opSetRenderingIntent(&obj2, 1);
+ }
+ obj2.free();
+
+ // font
+ if (obj1.dictLookup("Font", &obj2)->isArray() &&
+ obj2.arrayGetLength() == 2) {
+ obj2.arrayGetNF(0, &obj3);
+ obj2.arrayGetNF(1, &obj4);
+ if (obj3.isRef() && obj4.isNum()) {
+ doSetFont(res->lookupFontByRef(obj3.getRef()), obj4.getNum());
+ }
+ obj3.free();
+ obj4.free();
+ }
+ obj2.free();
+
+ // transparency support: blend mode, fill/stroke opacity
+ if (!obj1.dictLookup("BM", &obj2)->isNull()) {
+ if (state->parseBlendMode(&obj2, &mode)) {
+ state->setBlendMode(mode);
+ out->updateBlendMode(state);
+ } else {
+ error(errSyntaxError, getPos(), "Invalid blend mode in ExtGState");
+ }
+ }
+ obj2.free();
+ if (obj1.dictLookup("ca", &obj2)->isNum()) {
+ opac = obj2.getNum();
+ state->setFillOpacity(opac < 0 ? 0 : opac > 1 ? 1 : opac);
+ out->updateFillOpacity(state);
+ }
+ obj2.free();
+ if (obj1.dictLookup("CA", &obj2)->isNum()) {
+ opac = obj2.getNum();
+ state->setStrokeOpacity(opac < 0 ? 0 : opac > 1 ? 1 : opac);
+ out->updateStrokeOpacity(state);
+ }
+ obj2.free();
+
+ // fill/stroke overprint, overprint mode
+ if ((haveFillOP = (obj1.dictLookup("op", &obj2)->isBool()))) {
+ if (!state->getIgnoreColorOps()) {
+ state->setFillOverprint(obj2.getBool());
+ out->updateFillOverprint(state);
+ } else {
+ error(errSyntaxWarning, getPos(), "Ignoring overprint setting"
+ " in uncolored Type 3 char or tiling pattern");
+ }
+ }
+ obj2.free();
+ if (obj1.dictLookup("OP", &obj2)->isBool()) {
+ if (!state->getIgnoreColorOps()) {
+ state->setStrokeOverprint(obj2.getBool());
+ out->updateStrokeOverprint(state);
+ if (!haveFillOP) {
+ state->setFillOverprint(obj2.getBool());
+ out->updateFillOverprint(state);
+ }
+ } else {
+ error(errSyntaxWarning, getPos(), "Ignoring overprint setting"
+ " in uncolored Type 3 char or tiling pattern");
+ }
+ }
+ obj2.free();
+ if (obj1.dictLookup("OPM", &obj2)->isInt()) {
+ if (!state->getIgnoreColorOps()) {
+ state->setOverprintMode(obj2.getInt());
+ out->updateOverprintMode(state);
+ } else {
+ error(errSyntaxWarning, getPos(), "Ignoring overprint setting"
+ " in uncolored Type 3 char or tiling pattern");
+ }
+ }
+ obj2.free();
+
+ // stroke adjust
+ if (obj1.dictLookup("SA", &obj2)->isBool()) {
+ state->setStrokeAdjust(obj2.getBool());
+ out->updateStrokeAdjust(state);
+ }
+ obj2.free();
+
+ // transfer function
+ if (obj1.dictLookup("TR2", &obj2)->isNull()) {
+ obj2.free();
+ obj1.dictLookup("TR", &obj2);
+ }
+ if (!obj2.isNull()) {
+ if (!state->getIgnoreColorOps()) {
+ if (obj2.isName("Default") ||
+ obj2.isName("Identity")) {
+ funcs[0] = funcs[1] = funcs[2] = funcs[3] = NULL;
+ state->setTransfer(funcs);
+ out->updateTransfer(state);
+ } else if (obj2.isArray() && obj2.arrayGetLength() == 4) {
+ for (i = 0; i < 4; ++i) {
+ obj2.arrayGet(i, &obj3);
+ funcs[i] = Function::parse(&obj3, 1, 1);
+ obj3.free();
+ if (!funcs[i]) {
+ break;
+ }
+ }
+ if (i == 4) {
+ state->setTransfer(funcs);
+ out->updateTransfer(state);
+ }
+ } else if (obj2.isName() || obj2.isDict() || obj2.isStream()) {
+ if ((funcs[0] = Function::parse(&obj2, 1, 1))) {
+ funcs[1] = funcs[2] = funcs[3] = NULL;
+ state->setTransfer(funcs);
+ out->updateTransfer(state);
+ }
+ } else {
+ error(errSyntaxError, getPos(),
+ "Invalid transfer function in ExtGState");
+ }
+ } else {
+ error(errSyntaxWarning, getPos(), "Ignoring transfer function setting"
+ " in uncolored Type 3 char or tiling pattern");
+ }
+ }
+ obj2.free();
+
+ // soft mask
+ if (!obj1.dictLookup("SMask", &obj2)->isNull()) {
+ if (obj2.isName("None")) {
+ out->clearSoftMask(state);
+ } else if (obj2.isDict()) {
+ obj2.dictLookup("S", &obj3);
+ if (obj3.isName("Alpha")) {
+ alpha = gTrue;
+ } else if (obj3.isName("Luminosity")) {
+ alpha = gFalse;
+ } else {
+ error(errSyntaxError, getPos(),
+ "Missing S (subtype) entry in soft mask");
+ alpha = gFalse;
+ }
+ obj3.free();
+ funcs[0] = NULL;
+ if (!obj2.dictLookup("TR", &obj3)->isNull()) {
+ if (obj3.isName("Default") ||
+ obj3.isName("Identity")) {
+ funcs[0] = NULL;
+ } else {
+ if (!(funcs[0] = Function::parse(&obj3, 1, 1))) {
+ error(errSyntaxError, getPos(),
+ "Invalid transfer function in soft mask in ExtGState");
+ delete funcs[0];
+ funcs[0] = NULL;
+ }
+ }
+ }
+ obj3.free();
+ obj2.dictLookup("BC", &backdropColorObj);
+ if (obj2.dictLookup("G", &obj3)->isStream()) {
+ if (obj3.streamGetDict()->lookup("Group", &obj4)->isDict()) {
+ knockout = gFalse;
+ if (obj4.dictLookup("K", &obj5)->isBool()) {
+ knockout = obj5.getBool();
+ }
+ obj5.free();
+ obj2.dictLookupNF("G", &objRef3);
+ // it doesn't make sense for softmasks to be non-isolated,
+ // because they're blended with a backdrop color, rather
+ // than the original backdrop
+ doSoftMask(&obj3, &objRef3, alpha, gTrue, knockout, funcs[0],
+ &backdropColorObj);
+ objRef3.free();
+ if (funcs[0]) {
+ delete funcs[0];
+ }
+ } else {
+ error(errSyntaxError, getPos(),
+ "Invalid soft mask in ExtGState - missing group");
+ }
+ obj4.free();
+ } else {
+ error(errSyntaxError, getPos(),
+ "Invalid soft mask in ExtGState - missing group");
+ }
+ obj3.free();
+ backdropColorObj.free();
+ } else if (!obj2.isNull()) {
+ error(errSyntaxError, getPos(), "Invalid soft mask in ExtGState");
+ }
+ }
+ obj2.free();
+
+ obj1.free();
+}
+
+void Gfx::doSoftMask(Object *str, Object *strRef, GBool alpha,
+ GBool isolated, GBool knockout,
+ Function *transferFunc, Object *backdropColorObj) {
+ Dict *dict, *resDict;
+ double m[6], bbox[4];
+ Object obj1, obj2;
+ int i;
+
+ // check for excessive recursion
+ if (formDepth > 20) {
+ return;
+ }
+
+ // get stream dict
+ dict = str->streamGetDict();
+
+ // check form type
+ dict->lookup("FormType", &obj1);
+ if (!(obj1.isNull() || (obj1.isInt() && obj1.getInt() == 1))) {
+ error(errSyntaxError, getPos(), "Unknown form type");
+ }
+ obj1.free();
+
+ // get bounding box
+ dict->lookup("BBox", &obj1);
+ if (!obj1.isArray()) {
+ obj1.free();
+ error(errSyntaxError, getPos(), "Bad form bounding box");
+ return;
+ }
+ for (i = 0; i < 4; ++i) {
+ obj1.arrayGet(i, &obj2);
+ bbox[i] = obj2.getNum();
+ obj2.free();
+ }
+ obj1.free();
+
+ // get matrix
+ dict->lookup("Matrix", &obj1);
+ if (obj1.isArray()) {
+ for (i = 0; i < 6; ++i) {
+ obj1.arrayGet(i, &obj2);
+ m[i] = obj2.getNum();
+ obj2.free();
+ }
+ } else {
+ m[0] = 1; m[1] = 0;
+ m[2] = 0; m[3] = 1;
+ m[4] = 0; m[5] = 0;
+ }
+ obj1.free();
+
+ // get resources
+ dict->lookup("Resources", &obj1);
+ resDict = obj1.isDict() ? obj1.getDict() : (Dict *)NULL;
+
+ // draw it
+ ++formDepth;
+ drawForm(strRef, resDict, m, bbox, gTrue, gTrue, isolated, knockout,
+ alpha, transferFunc, backdropColorObj);
+ --formDepth;
+
+ obj1.free();
+}
+
+void Gfx::opSetRenderingIntent(Object args[], int numArgs) {
+ GfxRenderingIntent ri;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring rendering intent setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ ri = parseRenderingIntent(args[0].getName());
+ state->setRenderingIntent(ri);
+ out->updateRenderingIntent(state);
+}
+
+GfxRenderingIntent Gfx::parseRenderingIntent(const char *name) {
+ if (!strcmp(name, "AbsoluteColorimetric")) {
+ return gfxRenderingIntentAbsoluteColorimetric;
+ }
+ if (!strcmp(name, "Saturation")) {
+ return gfxRenderingIntentSaturation;
+ }
+ if (!strcmp(name, "Perceptual")) {
+ return gfxRenderingIntentPerceptual;
+ }
+ return gfxRenderingIntentRelativeColorimetric;
+}
+
+//------------------------------------------------------------------------
+// color operators
+//------------------------------------------------------------------------
+
+void Gfx::opSetFillGray(Object args[], int numArgs) {
+ GfxColor color;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ state->setFillPattern(NULL);
+ state->setFillColorSpace(GfxColorSpace::create(csDeviceGray));
+ out->updateFillColorSpace(state);
+ color.c[0] = dblToCol(args[0].getNum());
+ state->setFillColor(&color);
+ out->updateFillColor(state);
+}
+
+void Gfx::opSetStrokeGray(Object args[], int numArgs) {
+ GfxColor color;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ state->setStrokePattern(NULL);
+ state->setStrokeColorSpace(GfxColorSpace::create(csDeviceGray));
+ out->updateStrokeColorSpace(state);
+ color.c[0] = dblToCol(args[0].getNum());
+ state->setStrokeColor(&color);
+ out->updateStrokeColor(state);
+}
+
+void Gfx::opSetFillCMYKColor(Object args[], int numArgs) {
+ GfxColor color;
+ int i;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ state->setFillPattern(NULL);
+ state->setFillColorSpace(GfxColorSpace::create(csDeviceCMYK));
+ out->updateFillColorSpace(state);
+ for (i = 0; i < 4; ++i) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ state->setFillColor(&color);
+ out->updateFillColor(state);
+}
+
+void Gfx::opSetStrokeCMYKColor(Object args[], int numArgs) {
+ GfxColor color;
+ int i;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ state->setStrokePattern(NULL);
+ state->setStrokeColorSpace(GfxColorSpace::create(csDeviceCMYK));
+ out->updateStrokeColorSpace(state);
+ for (i = 0; i < 4; ++i) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ state->setStrokeColor(&color);
+ out->updateStrokeColor(state);
+}
+
+void Gfx::opSetFillRGBColor(Object args[], int numArgs) {
+ GfxColor color;
+ int i;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ state->setFillPattern(NULL);
+ state->setFillColorSpace(GfxColorSpace::create(csDeviceRGB));
+ out->updateFillColorSpace(state);
+ for (i = 0; i < 3; ++i) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ state->setFillColor(&color);
+ out->updateFillColor(state);
+}
+
+void Gfx::opSetStrokeRGBColor(Object args[], int numArgs) {
+ GfxColor color;
+ int i;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ state->setStrokePattern(NULL);
+ state->setStrokeColorSpace(GfxColorSpace::create(csDeviceRGB));
+ out->updateStrokeColorSpace(state);
+ for (i = 0; i < 3; ++i) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ state->setStrokeColor(&color);
+ out->updateStrokeColor(state);
+}
+
+void Gfx::opSetFillColorSpace(Object args[], int numArgs) {
+ Object obj;
+ GfxColorSpace *colorSpace;
+ GfxColor color;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color space setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ state->setFillPattern(NULL);
+ res->lookupColorSpace(args[0].getName(), &obj);
+ if (obj.isNull()) {
+ colorSpace = GfxColorSpace::parse(&args[0]
+ );
+ } else {
+ colorSpace = GfxColorSpace::parse(&obj
+ );
+ }
+ obj.free();
+ if (colorSpace) {
+ state->setFillColorSpace(colorSpace);
+ out->updateFillColorSpace(state);
+ colorSpace->getDefaultColor(&color);
+ state->setFillColor(&color);
+ out->updateFillColor(state);
+ } else {
+ error(errSyntaxError, getPos(), "Bad color space (fill)");
+ }
+}
+
+void Gfx::opSetStrokeColorSpace(Object args[], int numArgs) {
+ Object obj;
+ GfxColorSpace *colorSpace;
+ GfxColor color;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color space setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ state->setStrokePattern(NULL);
+ res->lookupColorSpace(args[0].getName(), &obj);
+ if (obj.isNull()) {
+ colorSpace = GfxColorSpace::parse(&args[0]
+ );
+ } else {
+ colorSpace = GfxColorSpace::parse(&obj
+ );
+ }
+ obj.free();
+ if (colorSpace) {
+ state->setStrokeColorSpace(colorSpace);
+ out->updateStrokeColorSpace(state);
+ colorSpace->getDefaultColor(&color);
+ state->setStrokeColor(&color);
+ out->updateStrokeColor(state);
+ } else {
+ error(errSyntaxError, getPos(), "Bad color space (stroke)");
+ }
+}
+
+// Technically, per the PDF spec, the 'sc' operator can only be used
+// with device, CIE, and Indexed color spaces. Some buggy PDF
+// generators use it for DeviceN, so we also allow that (same as
+// 'scn', minus the optional pattern name argument).
+void Gfx::opSetFillColor(Object args[], int numArgs) {
+ GfxColor color;
+ int i;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ if (numArgs != state->getFillColorSpace()->getNComps()) {
+ error(errSyntaxError, getPos(),
+ "Incorrect number of arguments in 'sc' command");
+ return;
+ }
+ state->setFillPattern(NULL);
+ for (i = 0; i < numArgs; ++i) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ state->setFillColor(&color);
+ out->updateFillColor(state);
+}
+
+// Technically, per the PDF spec, the 'SC' operator can only be used
+// with device, CIE, and Indexed color spaces. Some buggy PDF
+// generators use it for DeviceN, so we also allow that (same as
+// 'SCN', minus the optional pattern name argument).
+void Gfx::opSetStrokeColor(Object args[], int numArgs) {
+ GfxColor color;
+ int i;
+
+ if (numArgs != state->getStrokeColorSpace()->getNComps()) {
+ error(errSyntaxError, getPos(),
+ "Incorrect number of arguments in 'SC' command");
+ return;
+ }
+ state->setStrokePattern(NULL);
+ for (i = 0; i < numArgs; ++i) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ state->setStrokeColor(&color);
+ out->updateStrokeColor(state);
+}
+
+void Gfx::opSetFillColorN(Object args[], int numArgs) {
+ GfxColor color;
+ GfxPattern *pattern;
+ int i;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ if (state->getFillColorSpace()->getMode() == csPattern) {
+ if (numArgs == 0 || !args[numArgs-1].isName()) {
+ error(errSyntaxError, getPos(),
+ "Invalid arguments in 'scn' command");
+ return;
+ }
+ if (numArgs > 1) {
+ if (!((GfxPatternColorSpace *)state->getFillColorSpace())->getUnder() ||
+ numArgs - 1 != ((GfxPatternColorSpace *)state->getFillColorSpace())
+ ->getUnder()->getNComps()) {
+ error(errSyntaxError, getPos(),
+ "Incorrect number of arguments in 'scn' command");
+ return;
+ }
+ for (i = 0; i < numArgs - 1 && i < gfxColorMaxComps; ++i) {
+ if (args[i].isNum()) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ }
+ state->setFillColor(&color);
+ out->updateFillColor(state);
+ }
+ if ((pattern = res->lookupPattern(args[numArgs-1].getName()
+ ))) {
+ state->setFillPattern(pattern);
+ }
+
+ } else {
+ if (numArgs != state->getFillColorSpace()->getNComps()) {
+ error(errSyntaxError, getPos(),
+ "Incorrect number of arguments in 'scn' command");
+ return;
+ }
+ state->setFillPattern(NULL);
+ for (i = 0; i < numArgs && i < gfxColorMaxComps; ++i) {
+ if (args[i].isNum()) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ }
+ state->setFillColor(&color);
+ out->updateFillColor(state);
+ }
+}
+
+void Gfx::opSetStrokeColorN(Object args[], int numArgs) {
+ GfxColor color;
+ GfxPattern *pattern;
+ int i;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring color setting"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+ if (state->getStrokeColorSpace()->getMode() == csPattern) {
+ if (numArgs == 0 || !args[numArgs-1].isName()) {
+ error(errSyntaxError, getPos(),
+ "Invalid arguments in 'SCN' command");
+ return;
+ }
+ if (numArgs > 1) {
+ if (!((GfxPatternColorSpace *)state->getStrokeColorSpace())
+ ->getUnder() ||
+ numArgs - 1 != ((GfxPatternColorSpace *)state->getStrokeColorSpace())
+ ->getUnder()->getNComps()) {
+ error(errSyntaxError, getPos(),
+ "Incorrect number of arguments in 'SCN' command");
+ return;
+ }
+ for (i = 0; i < numArgs - 1 && i < gfxColorMaxComps; ++i) {
+ if (args[i].isNum()) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ }
+ state->setStrokeColor(&color);
+ out->updateStrokeColor(state);
+ }
+ if ((pattern = res->lookupPattern(args[numArgs-1].getName()
+ ))) {
+ state->setStrokePattern(pattern);
+ }
+
+ } else {
+ if (numArgs != state->getStrokeColorSpace()->getNComps()) {
+ error(errSyntaxError, getPos(),
+ "Incorrect number of arguments in 'SCN' command");
+ return;
+ }
+ state->setStrokePattern(NULL);
+ for (i = 0; i < numArgs && i < gfxColorMaxComps; ++i) {
+ if (args[i].isNum()) {
+ color.c[i] = dblToCol(args[i].getNum());
+ }
+ }
+ state->setStrokeColor(&color);
+ out->updateStrokeColor(state);
+ }
+}
+
+//------------------------------------------------------------------------
+// path segment operators
+//------------------------------------------------------------------------
+
+void Gfx::opMoveTo(Object args[], int numArgs) {
+ state->moveTo(args[0].getNum(), args[1].getNum());
+}
+
+void Gfx::opLineTo(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ error(errSyntaxError, getPos(), "No current point in lineto");
+ return;
+ }
+ state->lineTo(args[0].getNum(), args[1].getNum());
+}
+
+void Gfx::opCurveTo(Object args[], int numArgs) {
+ double x1, y1, x2, y2, x3, y3;
+
+ if (!state->isCurPt()) {
+ error(errSyntaxError, getPos(), "No current point in curveto");
+ return;
+ }
+ x1 = args[0].getNum();
+ y1 = args[1].getNum();
+ x2 = args[2].getNum();
+ y2 = args[3].getNum();
+ x3 = args[4].getNum();
+ y3 = args[5].getNum();
+ state->curveTo(x1, y1, x2, y2, x3, y3);
+}
+
+void Gfx::opCurveTo1(Object args[], int numArgs) {
+ double x1, y1, x2, y2, x3, y3;
+
+ if (!state->isCurPt()) {
+ error(errSyntaxError, getPos(), "No current point in curveto1");
+ return;
+ }
+ x1 = state->getCurX();
+ y1 = state->getCurY();
+ x2 = args[0].getNum();
+ y2 = args[1].getNum();
+ x3 = args[2].getNum();
+ y3 = args[3].getNum();
+ state->curveTo(x1, y1, x2, y2, x3, y3);
+}
+
+void Gfx::opCurveTo2(Object args[], int numArgs) {
+ double x1, y1, x2, y2, x3, y3;
+
+ if (!state->isCurPt()) {
+ error(errSyntaxError, getPos(), "No current point in curveto2");
+ return;
+ }
+ x1 = args[0].getNum();
+ y1 = args[1].getNum();
+ x2 = args[2].getNum();
+ y2 = args[3].getNum();
+ x3 = x2;
+ y3 = y2;
+ state->curveTo(x1, y1, x2, y2, x3, y3);
+}
+
+void Gfx::opRectangle(Object args[], int numArgs) {
+ double x, y, w, h;
+
+ x = args[0].getNum();
+ y = args[1].getNum();
+ w = args[2].getNum();
+ h = args[3].getNum();
+ state->moveTo(x, y);
+ state->lineTo(x + w, y);
+ state->lineTo(x + w, y + h);
+ state->lineTo(x, y + h);
+ state->closePath();
+}
+
+void Gfx::opClosePath(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ error(errSyntaxError, getPos(), "No current point in closepath");
+ return;
+ }
+ state->closePath();
+}
+
+//------------------------------------------------------------------------
+// path painting operators
+//------------------------------------------------------------------------
+
+void Gfx::opEndPath(Object args[], int numArgs) {
+ doEndPath();
+}
+
+void Gfx::opStroke(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ //error(errSyntaxError, getPos(), "No path in stroke");
+ return;
+ }
+ if (state->isPath()) {
+ if (ocState) {
+ if (state->getStrokeColorSpace()->getMode() == csPattern) {
+ doPatternStroke();
+ } else {
+ out->stroke(state);
+ }
+ }
+ }
+ doEndPath();
+}
+
+void Gfx::opCloseStroke(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ //error(errSyntaxError, getPos(), "No path in closepath/stroke");
+ return;
+ }
+ if (state->isPath()) {
+ state->closePath();
+ if (ocState) {
+ if (state->getStrokeColorSpace()->getMode() == csPattern) {
+ doPatternStroke();
+ } else {
+ out->stroke(state);
+ }
+ }
+ }
+ doEndPath();
+}
+
+void Gfx::opFill(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ //error(errSyntaxError, getPos(), "No path in fill");
+ return;
+ }
+ if (state->isPath()) {
+ if (ocState) {
+ if (state->getFillColorSpace()->getMode() == csPattern) {
+ doPatternFill(gFalse);
+ } else {
+ out->fill(state);
+ }
+ }
+ }
+ doEndPath();
+}
+
+void Gfx::opEOFill(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ //error(errSyntaxError, getPos(), "No path in eofill");
+ return;
+ }
+ if (state->isPath()) {
+ if (ocState) {
+ if (state->getFillColorSpace()->getMode() == csPattern) {
+ doPatternFill(gTrue);
+ } else {
+ out->eoFill(state);
+ }
+ }
+ }
+ doEndPath();
+}
+
+void Gfx::opFillStroke(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ //error(errSyntaxError, getPos(), "No path in fill/stroke");
+ return;
+ }
+ if (state->isPath()) {
+ if (ocState) {
+ if (state->getFillColorSpace()->getMode() == csPattern) {
+ doPatternFill(gFalse);
+ } else {
+ out->fill(state);
+ }
+ if (state->getStrokeColorSpace()->getMode() == csPattern) {
+ doPatternStroke();
+ } else {
+ out->stroke(state);
+ }
+ }
+ }
+ doEndPath();
+}
+
+void Gfx::opCloseFillStroke(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ //error(errSyntaxError, getPos(), "No path in closepath/fill/stroke");
+ return;
+ }
+ if (state->isPath()) {
+ state->closePath();
+ if (ocState) {
+ if (state->getFillColorSpace()->getMode() == csPattern) {
+ doPatternFill(gFalse);
+ } else {
+ out->fill(state);
+ }
+ if (state->getStrokeColorSpace()->getMode() == csPattern) {
+ doPatternStroke();
+ } else {
+ out->stroke(state);
+ }
+ }
+ }
+ doEndPath();
+}
+
+void Gfx::opEOFillStroke(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ //error(errSyntaxError, getPos(), "No path in eofill/stroke");
+ return;
+ }
+ if (state->isPath()) {
+ if (ocState) {
+ if (state->getFillColorSpace()->getMode() == csPattern) {
+ doPatternFill(gTrue);
+ } else {
+ out->eoFill(state);
+ }
+ if (state->getStrokeColorSpace()->getMode() == csPattern) {
+ doPatternStroke();
+ } else {
+ out->stroke(state);
+ }
+ }
+ }
+ doEndPath();
+}
+
+void Gfx::opCloseEOFillStroke(Object args[], int numArgs) {
+ if (!state->isCurPt()) {
+ //error(errSyntaxError, getPos(), "No path in closepath/eofill/stroke");
+ return;
+ }
+ if (state->isPath()) {
+ state->closePath();
+ if (ocState) {
+ if (state->getFillColorSpace()->getMode() == csPattern) {
+ doPatternFill(gTrue);
+ } else {
+ out->eoFill(state);
+ }
+ if (state->getStrokeColorSpace()->getMode() == csPattern) {
+ doPatternStroke();
+ } else {
+ out->stroke(state);
+ }
+ }
+ }
+ doEndPath();
+}
+
+void Gfx::doPatternFill(GBool eoFill) {
+ GfxPattern *pattern;
+
+ // this is a bit of a kludge -- patterns can be really slow, so we
+ // skip them if we're only doing text extraction, since they almost
+ // certainly don't contain any text
+ if (!out->needNonText()) {
+ return;
+ }
+
+ if (!(pattern = state->getFillPattern())) {
+ return;
+ }
+ switch (pattern->getType()) {
+ case 1:
+ doTilingPatternFill((GfxTilingPattern *)pattern, gFalse, eoFill, gFalse);
+ break;
+ case 2:
+ doShadingPatternFill((GfxShadingPattern *)pattern, gFalse, eoFill, gFalse);
+ break;
+ default:
+ error(errSyntaxError, getPos(), "Unknown pattern type ({0:d}) in fill",
+ pattern->getType());
+ break;
+ }
+}
+
+void Gfx::doPatternStroke() {
+ GfxPattern *pattern;
+
+ // this is a bit of a kludge -- patterns can be really slow, so we
+ // skip them if we're only doing text extraction, since they almost
+ // certainly don't contain any text
+ if (!out->needNonText()) {
+ return;
+ }
+
+ if (!(pattern = state->getStrokePattern())) {
+ return;
+ }
+ switch (pattern->getType()) {
+ case 1:
+ doTilingPatternFill((GfxTilingPattern *)pattern, gTrue, gFalse, gFalse);
+ break;
+ case 2:
+ doShadingPatternFill((GfxShadingPattern *)pattern, gTrue, gFalse, gFalse);
+ break;
+ default:
+ error(errSyntaxError, getPos(), "Unknown pattern type ({0:d}) in stroke",
+ pattern->getType());
+ break;
+ }
+}
+
+void Gfx::doPatternText() {
+ GfxPattern *pattern;
+
+ // this is a bit of a kludge -- patterns can be really slow, so we
+ // skip them if we're only doing text extraction, since they almost
+ // certainly don't contain any text
+ if (!out->needNonText()) {
+ return;
+ }
+
+ if (!(pattern = state->getFillPattern())) {
+ return;
+ }
+ switch (pattern->getType()) {
+ case 1:
+ doTilingPatternFill((GfxTilingPattern *)pattern, gFalse, gFalse, gTrue);
+ break;
+ case 2:
+ doShadingPatternFill((GfxShadingPattern *)pattern, gFalse, gFalse, gTrue);
+ break;
+ default:
+ error(errSyntaxError, getPos(), "Unknown pattern type ({0:d}) in fill",
+ pattern->getType());
+ break;
+ }
+}
+
+void Gfx::doPatternImageMask(Object *ref, Stream *str, int width, int height,
+ GBool invert, GBool inlineImg, GBool interpolate) {
+ saveState();
+
+ out->setSoftMaskFromImageMask(state, ref, str,
+ width, height, invert, inlineImg, interpolate);
+
+ state->clearPath();
+ state->moveTo(0, 0);
+ state->lineTo(1, 0);
+ state->lineTo(1, 1);
+ state->lineTo(0, 1);
+ state->closePath();
+ doPatternFill(gTrue);
+ state->clearPath();
+
+ restoreState();
+}
+
+void Gfx::doTilingPatternFill(GfxTilingPattern *tPat,
+ GBool stroke, GBool eoFill, GBool text) {
+ GfxPatternColorSpace *patCS;
+ GfxColorSpace *cs;
+ GfxColor color;
+ GfxState *savedState;
+ double xMin, yMin, xMax, yMax, x, y, x1, y1, t;
+ double cxMin, cyMin, cxMax, cyMax;
+ int xi0, yi0, xi1, yi1, xi, yi;
+ double *ctm, *btm, *ptm;
+ double bbox[4], m[6], ictm[6], m1[6], imb[6];
+ double det;
+ double xstep, ystep;
+ int abortCheckCounter, i;
+
+ // get color space
+ patCS = (GfxPatternColorSpace *)(stroke ? state->getStrokeColorSpace()
+ : state->getFillColorSpace());
+
+ // construct a (pattern space) -> (current space) transform matrix
+ ctm = state->getCTM();
+ btm = baseMatrix;
+ ptm = tPat->getMatrix();
+ // iCTM = invert CTM
+ det = ctm[0] * ctm[3] - ctm[1] * ctm[2];
+ if (fabs(det) <= 1e-10) {
+ error(errSyntaxError, getPos(), "Singular matrix in tiling pattern fill");
+ return;
+ }
+ det = 1 / det;
+ ictm[0] = ctm[3] * det;
+ ictm[1] = -ctm[1] * det;
+ ictm[2] = -ctm[2] * det;
+ ictm[3] = ctm[0] * det;
+ ictm[4] = (ctm[2] * ctm[5] - ctm[3] * ctm[4]) * det;
+ ictm[5] = (ctm[1] * ctm[4] - ctm[0] * ctm[5]) * det;
+ // m1 = PTM * BTM = PTM * base transform matrix
+ m1[0] = ptm[0] * btm[0] + ptm[1] * btm[2];
+ m1[1] = ptm[0] * btm[1] + ptm[1] * btm[3];
+ m1[2] = ptm[2] * btm[0] + ptm[3] * btm[2];
+ m1[3] = ptm[2] * btm[1] + ptm[3] * btm[3];
+ m1[4] = ptm[4] * btm[0] + ptm[5] * btm[2] + btm[4];
+ m1[5] = ptm[4] * btm[1] + ptm[5] * btm[3] + btm[5];
+ // m = m1 * iCTM = (PTM * BTM) * (iCTM)
+ m[0] = m1[0] * ictm[0] + m1[1] * ictm[2];
+ m[1] = m1[0] * ictm[1] + m1[1] * ictm[3];
+ m[2] = m1[2] * ictm[0] + m1[3] * ictm[2];
+ m[3] = m1[2] * ictm[1] + m1[3] * ictm[3];
+ m[4] = m1[4] * ictm[0] + m1[5] * ictm[2] + ictm[4];
+ m[5] = m1[4] * ictm[1] + m1[5] * ictm[3] + ictm[5];
+
+ // construct a (device space) -> (pattern space) transform matrix
+ det = m1[0] * m1[3] - m1[1] * m1[2];
+ if (fabs(det) <= 1e-10) {
+ error(errSyntaxError, getPos(), "Singular matrix in tiling pattern fill");
+ return;
+ }
+ det = 1 / det;
+ imb[0] = m1[3] * det;
+ imb[1] = -m1[1] * det;
+ imb[2] = -m1[2] * det;
+ imb[3] = m1[0] * det;
+ imb[4] = (m1[2] * m1[5] - m1[3] * m1[4]) * det;
+ imb[5] = (m1[1] * m1[4] - m1[0] * m1[5]) * det;
+
+ // save current graphics state
+ savedState = saveStateStack();
+
+ // set underlying color space (for uncolored tiling patterns); set
+ // various other parameters (stroke color, line width) to match
+ // Adobe's behavior
+ state->setFillPattern(NULL);
+ state->setStrokePattern(NULL);
+ state->setFillOverprint(gFalse);
+ state->setStrokeOverprint(gFalse);
+ state->setOverprintMode(0);
+ if (tPat->getPaintType() == 2 && (cs = patCS->getUnder())) {
+ state->setFillColorSpace(cs->copy());
+ out->updateFillColorSpace(state);
+ state->setStrokeColorSpace(cs->copy());
+ out->updateStrokeColorSpace(state);
+ if (stroke) {
+ state->setFillColor(state->getStrokeColor());
+ } else {
+ state->setStrokeColor(state->getFillColor());
+ }
+ out->updateFillColor(state);
+ out->updateStrokeColor(state);
+ state->setIgnoreColorOps(gTrue);
+ } else {
+ state->setFillColorSpace(GfxColorSpace::create(csDeviceGray));
+ out->updateFillColorSpace(state);
+ state->getFillColorSpace()->getDefaultColor(&color);
+ state->setFillColor(&color);
+ out->updateFillColor(state);
+ state->setStrokeColorSpace(GfxColorSpace::create(csDeviceGray));
+ out->updateStrokeColorSpace(state);
+ state->getStrokeColorSpace()->getDefaultColor(&color);
+ state->setStrokeColor(&color);
+ out->updateStrokeColor(state);
+ }
+ if (!stroke) {
+ state->setLineWidth(0);
+ out->updateLineWidth(state);
+ state->setLineDash(NULL, 0, 0);
+ out->updateLineDash(state);
+ }
+
+ // clip to current path
+ if (stroke) {
+ state->clipToStrokePath();
+ out->clipToStrokePath(state);
+ } else if (!text) {
+ state->clip();
+ if (eoFill) {
+ out->eoClip(state);
+ } else {
+ out->clip(state);
+ }
+ }
+ state->clearPath();
+
+ // get the clip region, check for empty
+ state->getClipBBox(&cxMin, &cyMin, &cxMax, &cyMax);
+ if (cxMin > cxMax || cyMin > cyMax) {
+ goto err;
+ }
+
+ // transform clip region bbox to pattern space
+ xMin = xMax = cxMin * imb[0] + cyMin * imb[2] + imb[4];
+ yMin = yMax = cxMin * imb[1] + cyMin * imb[3] + imb[5];
+ x1 = cxMin * imb[0] + cyMax * imb[2] + imb[4];
+ y1 = cxMin * imb[1] + cyMax * imb[3] + imb[5];
+ if (x1 < xMin) {
+ xMin = x1;
+ } else if (x1 > xMax) {
+ xMax = x1;
+ }
+ if (y1 < yMin) {
+ yMin = y1;
+ } else if (y1 > yMax) {
+ yMax = y1;
+ }
+ x1 = cxMax * imb[0] + cyMin * imb[2] + imb[4];
+ y1 = cxMax * imb[1] + cyMin * imb[3] + imb[5];
+ if (x1 < xMin) {
+ xMin = x1;
+ } else if (x1 > xMax) {
+ xMax = x1;
+ }
+ if (y1 < yMin) {
+ yMin = y1;
+ } else if (y1 > yMax) {
+ yMax = y1;
+ }
+ x1 = cxMax * imb[0] + cyMax * imb[2] + imb[4];
+ y1 = cxMax * imb[1] + cyMax * imb[3] + imb[5];
+ if (x1 < xMin) {
+ xMin = x1;
+ } else if (x1 > xMax) {
+ xMax = x1;
+ }
+ if (y1 < yMin) {
+ yMin = y1;
+ } else if (y1 > yMax) {
+ yMax = y1;
+ }
+
+ // draw the pattern
+ //~ this should treat negative steps differently -- start at right/top
+ //~ edge instead of left/bottom (?)
+ bbox[0] = tPat->getBBox()[0];
+ bbox[1] = tPat->getBBox()[1];
+ bbox[2] = tPat->getBBox()[2];
+ bbox[3] = tPat->getBBox()[3];
+ if (bbox[0] > bbox[2]) {
+ t = bbox[0]; bbox[0] = bbox[2]; bbox[2] = t;
+ }
+ if (bbox[1] > bbox[3]) {
+ t = bbox[1]; bbox[1] = bbox[3]; bbox[3] = t;
+ }
+ xstep = fabs(tPat->getXStep());
+ ystep = fabs(tPat->getYStep());
+ xi0 = (int)ceil((xMin - bbox[2]) / xstep);
+ xi1 = (int)floor((xMax - bbox[0]) / xstep) + 1;
+ yi0 = (int)ceil((yMin - bbox[3]) / ystep);
+ yi1 = (int)floor((yMax - bbox[1]) / ystep) + 1;
+ for (i = 0; i < 4; ++i) {
+ m1[i] = m[i];
+ }
+ if (out->useTilingPatternFill()) {
+ m1[4] = m[4];
+ m1[5] = m[5];
+ out->tilingPatternFill(state, this, tPat->getContentStreamRef(),
+ tPat->getPaintType(), tPat->getTilingType(),
+ tPat->getResDict(),
+ m1, bbox,
+ xi0, yi0, xi1, yi1, xstep, ystep);
+ } else {
+ abortCheckCounter = 0;
+ for (yi = yi0; yi < yi1; ++yi) {
+ for (xi = xi0; xi < xi1; ++xi) {
+ if (abortCheckCbk) {
+ ++abortCheckCounter;
+ if (abortCheckCounter > 100) {
+ if ((*abortCheckCbk)(abortCheckCbkData)) {
+ goto err;
+ }
+ abortCheckCounter = 0;
+ }
+ }
+ x = xi * xstep;
+ y = yi * ystep;
+ m1[4] = x * m[0] + y * m[2] + m[4];
+ m1[5] = x * m[1] + y * m[3] + m[5];
+ drawForm(tPat->getContentStreamRef(), tPat->getResDict(),
+ m1, bbox);
+ }
+ }
+ }
+
+ // restore graphics state
+ err:
+ restoreStateStack(savedState);
+}
+
+void Gfx::doShadingPatternFill(GfxShadingPattern *sPat,
+ GBool stroke, GBool eoFill, GBool text) {
+ GfxShading *shading;
+ GfxState *savedState;
+ double *ctm, *btm, *ptm;
+ double m[6], ictm[6], m1[6];
+ double xMin, yMin, xMax, yMax;
+ double det;
+
+ shading = sPat->getShading();
+
+ // save current graphics state
+ savedState = saveStateStack();
+
+ // clip to current path
+ if (stroke) {
+ state->clipToStrokePath();
+ out->clipToStrokePath(state);
+ state->setFillOverprint(state->getStrokeOverprint());
+ } else if (!text) {
+ state->clip();
+ if (eoFill) {
+ out->eoClip(state);
+ } else {
+ out->clip(state);
+ }
+ }
+ state->clearPath();
+
+ // construct a (pattern space) -> (current space) transform matrix
+ ctm = state->getCTM();
+ btm = baseMatrix;
+ ptm = sPat->getMatrix();
+ // iCTM = invert CTM
+ det = ctm[0] * ctm[3] - ctm[1] * ctm[2];
+ if (fabs(det) <= 1e-10) {
+ error(errSyntaxError, getPos(), "Singular matrix in shading pattern fill");
+ restoreStateStack(savedState);
+ return;
+ }
+ det = 1 / det;
+ ictm[0] = ctm[3] * det;
+ ictm[1] = -ctm[1] * det;
+ ictm[2] = -ctm[2] * det;
+ ictm[3] = ctm[0] * det;
+ ictm[4] = (ctm[2] * ctm[5] - ctm[3] * ctm[4]) * det;
+ ictm[5] = (ctm[1] * ctm[4] - ctm[0] * ctm[5]) * det;
+ // m1 = PTM * BTM = PTM * base transform matrix
+ m1[0] = ptm[0] * btm[0] + ptm[1] * btm[2];
+ m1[1] = ptm[0] * btm[1] + ptm[1] * btm[3];
+ m1[2] = ptm[2] * btm[0] + ptm[3] * btm[2];
+ m1[3] = ptm[2] * btm[1] + ptm[3] * btm[3];
+ m1[4] = ptm[4] * btm[0] + ptm[5] * btm[2] + btm[4];
+ m1[5] = ptm[4] * btm[1] + ptm[5] * btm[3] + btm[5];
+ // m = m1 * iCTM = (PTM * BTM) * (iCTM)
+ m[0] = m1[0] * ictm[0] + m1[1] * ictm[2];
+ m[1] = m1[0] * ictm[1] + m1[1] * ictm[3];
+ m[2] = m1[2] * ictm[0] + m1[3] * ictm[2];
+ m[3] = m1[2] * ictm[1] + m1[3] * ictm[3];
+ m[4] = m1[4] * ictm[0] + m1[5] * ictm[2] + ictm[4];
+ m[5] = m1[4] * ictm[1] + m1[5] * ictm[3] + ictm[5];
+
+ // set the new matrix
+ state->concatCTM(m[0], m[1], m[2], m[3], m[4], m[5]);
+ out->updateCTM(state, m[0], m[1], m[2], m[3], m[4], m[5]);
+
+ // clip to bbox
+ if (shading->getHasBBox()) {
+ shading->getBBox(&xMin, &yMin, &xMax, &yMax);
+ state->moveTo(xMin, yMin);
+ state->lineTo(xMax, yMin);
+ state->lineTo(xMax, yMax);
+ state->lineTo(xMin, yMax);
+ state->closePath();
+ state->clip();
+ out->clip(state);
+ state->clearPath();
+ }
+
+ // set the color space
+ state->setFillColorSpace(shading->getColorSpace()->copy());
+ out->updateFillColorSpace(state);
+
+ // background color fill
+ if (shading->getHasBackground()) {
+ state->setFillColor(shading->getBackground());
+ out->updateFillColor(state);
+ state->getUserClipBBox(&xMin, &yMin, &xMax, &yMax);
+ state->moveTo(xMin, yMin);
+ state->lineTo(xMax, yMin);
+ state->lineTo(xMax, yMax);
+ state->lineTo(xMin, yMax);
+ state->closePath();
+ out->fill(state);
+ state->clearPath();
+ }
+
+ // perform the fill
+ doShFill(shading);
+
+ // restore graphics state
+ restoreStateStack(savedState);
+}
+
+void Gfx::opShFill(Object args[], int numArgs) {
+ GfxShading *shading;
+ GfxState *savedState;
+ double xMin, yMin, xMax, yMax;
+
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring shaded fill"
+ " in uncolored Type 3 char or tiling pattern");
+ return;
+ }
+
+ if (!out->needNonText()) {
+ return;
+ }
+
+ if (!ocState) {
+ return;
+ }
+
+ if (!(shading = res->lookupShading(args[0].getName()
+ ))) {
+ return;
+ }
+
+ // save current graphics state
+ savedState = saveStateStack();
+
+ // clip to bbox
+ if (shading->getHasBBox()) {
+ shading->getBBox(&xMin, &yMin, &xMax, &yMax);
+ state->moveTo(xMin, yMin);
+ state->lineTo(xMax, yMin);
+ state->lineTo(xMax, yMax);
+ state->lineTo(xMin, yMax);
+ state->closePath();
+ state->clip();
+ out->clip(state);
+ state->clearPath();
+ }
+
+ // set the color space
+ state->setFillColorSpace(shading->getColorSpace()->copy());
+ out->updateFillColorSpace(state);
+
+ // perform the fill
+ doShFill(shading);
+
+ // restore graphics state
+ restoreStateStack(savedState);
+
+ delete shading;
+}
+
+void Gfx::doShFill(GfxShading *shading) {
+ if (out->shadedFill(state, shading)) {
+ return;
+ }
+
+ // do shading type-specific operations
+ switch (shading->getType()) {
+ case 1:
+ doFunctionShFill((GfxFunctionShading *)shading);
+ break;
+ case 2:
+ doAxialShFill((GfxAxialShading *)shading);
+ break;
+ case 3:
+ doRadialShFill((GfxRadialShading *)shading);
+ break;
+ case 4:
+ case 5:
+ doGouraudTriangleShFill((GfxGouraudTriangleShading *)shading);
+ break;
+ case 6:
+ case 7:
+ doPatchMeshShFill((GfxPatchMeshShading *)shading);
+ break;
+ }
+}
+
+void Gfx::doFunctionShFill(GfxFunctionShading *shading) {
+ double x0, y0, x1, y1;
+ GfxColor colors[4];
+
+ shading->getDomain(&x0, &y0, &x1, &y1);
+ shading->getColor(x0, y0, &colors[0]);
+ shading->getColor(x0, y1, &colors[1]);
+ shading->getColor(x1, y0, &colors[2]);
+ shading->getColor(x1, y1, &colors[3]);
+ doFunctionShFill1(shading, x0, y0, x1, y1, colors, 0);
+}
+
+void Gfx::doFunctionShFill1(GfxFunctionShading *shading,
+ double x0, double y0,
+ double x1, double y1,
+ GfxColor *colors, int depth) {
+ GfxColor fillColor;
+ GfxColor color0M, color1M, colorM0, colorM1, colorMM;
+ GfxColor colors2[4];
+ double *matrix;
+ double xM, yM;
+ int nComps, i, j;
+
+ nComps = shading->getColorSpace()->getNComps();
+ matrix = shading->getMatrix();
+
+ // compare the four corner colors
+ for (i = 0; i < 4; ++i) {
+ for (j = 0; j < nComps; ++j) {
+ if (abs(colors[i].c[j] - colors[(i+1)&3].c[j]) > functionColorDelta) {
+ break;
+ }
+ }
+ if (j < nComps) {
+ break;
+ }
+ }
+
+ // center of the rectangle
+ xM = 0.5 * (x0 + x1);
+ yM = 0.5 * (y0 + y1);
+
+ // the four corner colors are close (or we hit the recursive limit)
+ // -- fill the rectangle; but require at least one subdivision
+ // (depth==0) to avoid problems when the four outer corners of the
+ // shaded region are the same color
+ if ((i == 4 && depth > 0) || depth == functionMaxDepth) {
+
+ // use the center color
+ shading->getColor(xM, yM, &fillColor);
+ state->setFillColor(&fillColor);
+ out->updateFillColor(state);
+
+ // fill the rectangle
+ state->moveTo(x0 * matrix[0] + y0 * matrix[2] + matrix[4],
+ x0 * matrix[1] + y0 * matrix[3] + matrix[5]);
+ state->lineTo(x1 * matrix[0] + y0 * matrix[2] + matrix[4],
+ x1 * matrix[1] + y0 * matrix[3] + matrix[5]);
+ state->lineTo(x1 * matrix[0] + y1 * matrix[2] + matrix[4],
+ x1 * matrix[1] + y1 * matrix[3] + matrix[5]);
+ state->lineTo(x0 * matrix[0] + y1 * matrix[2] + matrix[4],
+ x0 * matrix[1] + y1 * matrix[3] + matrix[5]);
+ state->closePath();
+ out->fill(state);
+ state->clearPath();
+
+ // the four corner colors are not close enough -- subdivide the
+ // rectangle
+ } else {
+
+ // colors[0] colorM0 colors[2]
+ // (x0,y0) (xM,y0) (x1,y0)
+ // +----------+----------+
+ // | | |
+ // | UL | UR |
+ // color0M | colorMM | color1M
+ // (x0,yM) +----------+----------+ (x1,yM)
+ // | (xM,yM) |
+ // | LL | LR |
+ // | | |
+ // +----------+----------+
+ // colors[1] colorM1 colors[3]
+ // (x0,y1) (xM,y1) (x1,y1)
+
+ shading->getColor(x0, yM, &color0M);
+ shading->getColor(x1, yM, &color1M);
+ shading->getColor(xM, y0, &colorM0);
+ shading->getColor(xM, y1, &colorM1);
+ shading->getColor(xM, yM, &colorMM);
+
+ // upper-left sub-rectangle
+ colors2[0] = colors[0];
+ colors2[1] = color0M;
+ colors2[2] = colorM0;
+ colors2[3] = colorMM;
+ doFunctionShFill1(shading, x0, y0, xM, yM, colors2, depth + 1);
+
+ // lower-left sub-rectangle
+ colors2[0] = color0M;
+ colors2[1] = colors[1];
+ colors2[2] = colorMM;
+ colors2[3] = colorM1;
+ doFunctionShFill1(shading, x0, yM, xM, y1, colors2, depth + 1);
+
+ // upper-right sub-rectangle
+ colors2[0] = colorM0;
+ colors2[1] = colorMM;
+ colors2[2] = colors[2];
+ colors2[3] = color1M;
+ doFunctionShFill1(shading, xM, y0, x1, yM, colors2, depth + 1);
+
+ // lower-right sub-rectangle
+ colors2[0] = colorMM;
+ colors2[1] = colorM1;
+ colors2[2] = color1M;
+ colors2[3] = colors[3];
+ doFunctionShFill1(shading, xM, yM, x1, y1, colors2, depth + 1);
+ }
+}
+
+void Gfx::doAxialShFill(GfxAxialShading *shading) {
+ double xMin, yMin, xMax, yMax;
+ double x0, y0, x1, y1;
+ double dx, dy, mul;
+ GBool dxdyZero, horiz;
+ double tMin, tMax, tMinExt, tMaxExt, t, tx, ty;
+ double sMin, sMax, tmp;
+ double ux0, uy0, ux1, uy1, vx0, vy0, vx1, vy1;
+ double t0, t1, tt;
+ GfxColor colors[axialSplits];
+ int abortCheckCounter, nComps, i, j, k;
+
+ // get the clip region bbox
+ state->getUserClipBBox(&xMin, &yMin, &xMax, &yMax);
+
+ // compute min and max t values, based on the four corners of the
+ // clip region bbox
+ shading->getCoords(&x0, &y0, &x1, &y1);
+ dx = x1 - x0;
+ dy = y1 - y0;
+ dxdyZero = fabs(dx) < 0.0001 && fabs(dy) < 0.0001;
+ horiz = fabs(dy) < fabs(dx);
+ if (dxdyZero) {
+ tMinExt = tMaxExt = 0;
+ tMin = tMax = 0;
+ } else {
+ mul = 1 / (dx * dx + dy * dy);
+ tMinExt = tMaxExt = ((xMin - x0) * dx + (yMin - y0) * dy) * mul;
+ t = ((xMin - x0) * dx + (yMax - y0) * dy) * mul;
+ if (t < tMinExt) {
+ tMinExt = t;
+ } else if (t > tMaxExt) {
+ tMaxExt = t;
+ }
+ t = ((xMax - x0) * dx + (yMin - y0) * dy) * mul;
+ if (t < tMinExt) {
+ tMinExt = t;
+ } else if (t > tMaxExt) {
+ tMaxExt = t;
+ }
+ t = ((xMax - x0) * dx + (yMax - y0) * dy) * mul;
+ if (t < tMinExt) {
+ tMinExt = t;
+ } else if (t > tMaxExt) {
+ tMaxExt = t;
+ }
+ if ((tMin = tMinExt) < 0) {
+ tMin = 0;
+ }
+ if (!shading->getExtend0()) {
+ tMinExt = tMin;
+ }
+ if ((tMax = tMaxExt) > 1) {
+ tMax = 1;
+ }
+ if (!shading->getExtend1()) {
+ tMaxExt = tMax;
+ }
+ }
+
+ // get the function domain
+ t0 = shading->getDomain0();
+ t1 = shading->getDomain1();
+
+ // Traverse the t axis and do the shading.
+ //
+ // For each point (tx, ty) on the t axis, consider a line through
+ // that point perpendicular to the t axis:
+ //
+ // x(s) = tx + s * -dy --> s = (x - tx) / -dy
+ // y(s) = ty + s * dx --> s = (y - ty) / dx
+ //
+ // Then look at the intersection of this line with the bounding box
+ // (xMin, yMin, xMax, yMax). For -1 < |dy/dx| < 1, look at the
+ // intersection with yMin, yMax:
+ //
+ // s0 = (yMin - ty) / dx
+ // s1 = (yMax - ty) / dx
+ //
+ // else look at the intersection with xMin, xMax:
+ //
+ // s0 = (xMin - tx) / -dy
+ // s1 = (xMax - tx) / -dy
+ //
+ // Each filled polygon is bounded by two of these line segments
+ // perpdendicular to the t axis.
+ //
+ // The t axis is bisected into smaller regions until the color
+ // difference across a region is small enough, and then the region
+ // is painted with a single color.
+
+ // compute the coordinates of the point on the t axis at t = tMin;
+ // then compute the intersection of the perpendicular line with the
+ // bounding box
+ tx = x0 + tMin * dx;
+ ty = y0 + tMin * dy;
+ if (dxdyZero) {
+ sMin = sMax = 0;
+ } else {
+ if (horiz) {
+ sMin = (yMin - ty) / dx;
+ sMax = (yMax - ty) / dx;
+ } else {
+ sMin = (xMin - tx) / -dy;
+ sMax = (xMax - tx) / -dy;
+ }
+ if (sMin > sMax) {
+ tmp = sMin; sMin = sMax; sMax = tmp;
+ }
+ }
+ ux0 = tx - sMin * dy;
+ uy0 = ty + sMin * dx;
+ vx0 = tx - sMax * dy;
+ vy0 = ty + sMax * dx;
+
+ // fill the extension at t0
+ if (shading->getExtend0() && tMinExt < tMin) {
+
+ // compute the color at t0
+ shading->getColor(t0, &colors[0]);
+
+ // compute the coordinates of the point on the t axis at t =
+ // tMinExt; then compute the intersection of the perpendicular
+ // line with the bounding box
+ tx = x0 + tMinExt * dx;
+ ty = y0 + tMinExt * dy;
+ if (dxdyZero) {
+ sMin = sMax = 0;
+ } else {
+ if (horiz) {
+ sMin = (yMin - ty) / dx;
+ sMax = (yMax - ty) / dx;
+ } else {
+ sMin = (xMin - tx) / -dy;
+ sMax = (xMax - tx) / -dy;
+ }
+ if (sMin > sMax) {
+ tmp = sMin; sMin = sMax; sMax = tmp;
+ }
+ }
+ ux1 = tx - sMin * dy;
+ uy1 = ty + sMin * dx;
+ vx1 = tx - sMax * dy;
+ vy1 = ty + sMax * dx;
+
+ // set the color
+ state->setFillColor(&colors[0]);
+ out->updateFillColor(state);
+
+ // fill the region
+ state->moveTo(ux1, uy1);
+ state->lineTo(vx1, vy1);
+ state->lineTo(vx0, vy0);
+ state->lineTo(ux0, uy0);
+ state->closePath();
+ out->fill(state);
+ state->clearPath();
+ }
+
+ // traverse the t axis, splitting [tMin, tMax] into axialSplits regions
+
+ // compute the color in the center of each region
+ for (i = 0; i < axialSplits; ++i) {
+ t = tMin + (tMax - tMin) * (i + 0.5) / axialSplits;
+ tt = t0 + (t1 - t0) * t;
+ shading->getColor(tt, &colors[i]);
+ }
+
+ // each iteration draws one or more regions, starting at i --
+ // if the colors are similar, it will combine regions i, i+1, ...
+ nComps = shading->getColorSpace()->getNComps();
+ abortCheckCounter = 0;
+ i = 0;
+ while (i < axialSplits) {
+
+ if (abortCheckCbk) {
+ ++abortCheckCounter;
+ if (abortCheckCounter > 100) {
+ if ((*abortCheckCbk)(abortCheckCbkData)) {
+ break;
+ }
+ abortCheckCounter = 0;
+ }
+ }
+
+ // check for similar colors
+ for (j = i + 1; j < axialSplits; ++j) {
+ for (k = 0; k < nComps; ++k) {
+ if (abs(colors[j].c[k] - colors[i].c[k]) > axialColorDelta) {
+ break;
+ }
+ }
+ if (k < nComps) {
+ break;
+ }
+ }
+
+ // compute the coordinates of the point on the t axis; then
+ // compute the intersection of the perpendicular line with the
+ // bounding box
+ t = tMin + (tMax - tMin) * (double)j / axialSplits;
+ tx = x0 + t * dx;
+ ty = y0 + t * dy;
+ if (dxdyZero) {
+ sMin = sMax = 0;
+ } else {
+ if (horiz) {
+ sMin = (yMin - ty) / dx;
+ sMax = (yMax - ty) / dx;
+ } else {
+ sMin = (xMin - tx) / -dy;
+ sMax = (xMax - tx) / -dy;
+ }
+ if (sMin > sMax) {
+ tmp = sMin; sMin = sMax; sMax = tmp;
+ }
+ }
+ ux1 = tx - sMin * dy;
+ uy1 = ty + sMin * dx;
+ vx1 = tx - sMax * dy;
+ vy1 = ty + sMax * dx;
+
+ // set the color
+ state->setFillColor(&colors[i]);
+ out->updateFillColor(state);
+
+ // fill the region
+ state->moveTo(ux0, uy0);
+ state->lineTo(vx0, vy0);
+ state->lineTo(vx1, vy1);
+ state->lineTo(ux1, uy1);
+ state->closePath();
+ out->fill(state);
+ state->clearPath();
+
+ // set up for next region
+ ux0 = ux1;
+ uy0 = uy1;
+ vx0 = vx1;
+ vy0 = vy1;
+
+ i = j;
+ }
+
+ // fill the extension at t1
+ if (shading->getExtend1() && tMaxExt > tMax) {
+
+ // compute the color at t1
+ shading->getColor(t1, &colors[0]);
+
+ // compute the coordinates of the point on the t axis at t =
+ // tMaxExt; then compute the intersection of the perpendicular
+ // line with the bounding box
+ tx = x0 + tMaxExt * dx;
+ ty = y0 + tMaxExt * dy;
+ if (dxdyZero) {
+ sMin = sMax = 0;
+ } else {
+ if (horiz) {
+ sMin = (yMin - ty) / dx;
+ sMax = (yMax - ty) / dx;
+ } else {
+ sMin = (xMin - tx) / -dy;
+ sMax = (xMax - tx) / -dy;
+ }
+ if (sMin > sMax) {
+ tmp = sMin; sMin = sMax; sMax = tmp;
+ }
+ }
+ ux1 = tx - sMin * dy;
+ uy1 = ty + sMin * dx;
+ vx1 = tx - sMax * dy;
+ vy1 = ty + sMax * dx;
+
+ // set the color
+ state->setFillColor(&colors[0]);
+ out->updateFillColor(state);
+
+ // fill the region
+ state->moveTo(ux0, uy0);
+ state->lineTo(vx0, vy0);
+ state->lineTo(vx1, vy1);
+ state->lineTo(ux1, uy1);
+ state->closePath();
+ out->fill(state);
+ state->clearPath();
+ }
+}
+
+#if defined(__GNUC__) && !defined(__clang__)
+// this function makes a lot of sin()/cos() calls, which are slow
+// with glibc 2.16 and newer on x86; accuracy isn't terribly
+// important here, so tell gcc to use the fast version
+#pragma GCC optimize ("fast-math")
+#endif
+
+void Gfx::doRadialShFill(GfxRadialShading *shading) {
+ double xMin, yMin, xMax, yMax;
+ double x0, y0, r0, x1, y1, r1, t0, t1;
+ int nComps;
+ GfxColor colorA, colorB;
+ double xa, ya, xb, yb, ra, rb;
+ double ta, tb, sa, sb;
+ double sMin, sMax, h;
+ double sLeft, sRight, sTop, sBottom, sZero, sDiag;
+ GBool haveSLeft, haveSRight, haveSTop, haveSBottom, haveSZero;
+ GBool haveSMin, haveSMax;
+ GBool enclosed;
+ double *ctm;
+ double theta, alpha, angle, t;
+ int abortCheckCounter, ia, ib, k, n;
+
+ // get the shading info
+ shading->getCoords(&x0, &y0, &r0, &x1, &y1, &r1);
+ t0 = shading->getDomain0();
+ t1 = shading->getDomain1();
+ nComps = shading->getColorSpace()->getNComps();
+
+ // Compute the point at which r(s) = 0; check for the enclosed
+ // circles case; and compute the angles for the tangent lines.
+ h = sqrt((x1 - x0) * (x1 - x0) + (y1 - y0) * (y1 - y0));
+ if (h == 0) {
+ enclosed = gTrue;
+ theta = 0; // make gcc happy
+ } else if (r1 - r0 == 0) {
+ enclosed = gFalse;
+ theta = 0;
+ } else if (fabs(r1 - r0) >= h - 0.0001) {
+ enclosed = gTrue;
+ theta = 0; // make gcc happy
+ } else {
+ enclosed = gFalse;
+ theta = asin((r1 - r0) / h);
+ }
+ if (enclosed) {
+ alpha = 0;
+ } else {
+ alpha = atan2(y1 - y0, x1 - x0);
+ }
+
+ // compute the (possibly extended) s range
+ state->getUserClipBBox(&xMin, &yMin, &xMax, &yMax);
+ if (enclosed) {
+ sMin = 0;
+ sMax = 1;
+ } else {
+ // solve x(sLeft) + r(sLeft) = xMin
+ if ((haveSLeft = fabs((x1 + r1) - (x0 + r0)) > 0.000001)) {
+ sLeft = (xMin - (x0 + r0)) / ((x1 + r1) - (x0 + r0));
+ } else {
+ sLeft = 0; // make gcc happy
+ }
+ // solve x(sRight) - r(sRight) = xMax
+ if ((haveSRight = fabs((x1 - r1) - (x0 - r0)) > 0.000001)) {
+ sRight = (xMax - (x0 - r0)) / ((x1 - r1) - (x0 - r0));
+ } else {
+ sRight = 0; // make gcc happy
+ }
+ // solve y(sBottom) + r(sBottom) = yMin
+ if ((haveSBottom = fabs((y1 + r1) - (y0 + r0)) > 0.000001)) {
+ sBottom = (yMin - (y0 + r0)) / ((y1 + r1) - (y0 + r0));
+ } else {
+ sBottom = 0; // make gcc happy
+ }
+ // solve y(sTop) - r(sTop) = yMax
+ if ((haveSTop = fabs((y1 - r1) - (y0 - r0)) > 0.000001)) {
+ sTop = (yMax - (y0 - r0)) / ((y1 - r1) - (y0 - r0));
+ } else {
+ sTop = 0; // make gcc happy
+ }
+ // solve r(sZero) = 0
+ if ((haveSZero = fabs(r1 - r0) > 0.000001)) {
+ sZero = -r0 / (r1 - r0);
+ } else {
+ sZero = 0; // make gcc happy
+ }
+ // solve r(sDiag) = sqrt((xMax-xMin)^2 + (yMax-yMin)^2)
+ if (haveSZero) {
+ sDiag = (sqrt((xMax - xMin) * (xMax - xMin) +
+ (yMax - yMin) * (yMax - yMin)) - r0) / (r1 - r0);
+ } else {
+ sDiag = 0; // make gcc happy
+ }
+ // compute sMin
+ if (shading->getExtend0()) {
+ sMin = 0;
+ haveSMin = gFalse;
+ if (x0 < x1 && haveSLeft && sLeft < 0) {
+ sMin = sLeft;
+ haveSMin = gTrue;
+ } else if (x0 > x1 && haveSRight && sRight < 0) {
+ sMin = sRight;
+ haveSMin = gTrue;
+ }
+ if (y0 < y1 && haveSBottom && sBottom < 0) {
+ if (!haveSMin || sBottom > sMin) {
+ sMin = sBottom;
+ haveSMin = gTrue;
+ }
+ } else if (y0 > y1 && haveSTop && sTop < 0) {
+ if (!haveSMin || sTop > sMin) {
+ sMin = sTop;
+ haveSMin = gTrue;
+ }
+ }
+ if (haveSZero && sZero <= 0) {
+ if (!haveSMin || sZero > sMin) {
+ sMin = sZero;
+ }
+ }
+ } else {
+ sMin = 0;
+ }
+ // compute sMax
+ if (shading->getExtend1()) {
+ sMax = 1;
+ haveSMax = gFalse;
+ if (x1 < x0 && haveSLeft && sLeft > 1) {
+ sMax = sLeft;
+ haveSMax = gTrue;
+ } else if (x1 > x0 && haveSRight && sRight > 1) {
+ sMax = sRight;
+ haveSMax = gTrue;
+ }
+ if (y1 < y0 && haveSBottom && sBottom > 1) {
+ if (!haveSMax || sBottom < sMax) {
+ sMax = sBottom;
+ haveSMax = gTrue;
+ }
+ } else if (y1 > y0 && haveSTop && sTop > 1) {
+ if (!haveSMax || sTop < sMax) {
+ sMax = sTop;
+ haveSMax = gTrue;
+ }
+ }
+ if (haveSZero && sDiag > 1) {
+ if (!haveSMax || sDiag < sMax) {
+ sMax = sDiag;
+ }
+ }
+ } else {
+ sMax = 1;
+ }
+ }
+
+ // compute the number of steps into which circles must be divided to
+ // achieve a curve flatness of 0.1 pixel in device space for the
+ // largest circle (note that "device space" is 72 dpi when generating
+ // PostScript, hence the relatively small 0.1 pixel accuracy)
+ ctm = state->getCTM();
+ t = fabs(ctm[0]);
+ if (fabs(ctm[1]) > t) {
+ t = fabs(ctm[1]);
+ }
+ if (fabs(ctm[2]) > t) {
+ t = fabs(ctm[2]);
+ }
+ if (fabs(ctm[3]) > t) {
+ t = fabs(ctm[3]);
+ }
+ if (r0 > r1) {
+ t *= r0;
+ } else {
+ t *= r1;
+ }
+ if (t < 1) {
+ n = 3;
+ } else {
+ n = (int)(M_PI / acos(1 - 0.1 / t));
+ if (n < 3) {
+ n = 3;
+ } else if (n > 200) {
+ n = 200;
+ }
+ }
+
+ // setup for the start circle
+ ia = 0;
+ sa = sMin;
+ ta = t0 + sa * (t1 - t0);
+ xa = x0 + sa * (x1 - x0);
+ ya = y0 + sa * (y1 - y0);
+ ra = r0 + sa * (r1 - r0);
+ if (ta < t0) {
+ shading->getColor(t0, &colorA);
+ } else if (ta > t1) {
+ shading->getColor(t1, &colorA);
+ } else {
+ shading->getColor(ta, &colorA);
+ }
+
+ // fill the circles
+ abortCheckCounter = 0;
+ while (ia < radialMaxSplits) {
+
+ if (abortCheckCbk) {
+ ++abortCheckCounter;
+ if (abortCheckCounter > 100) {
+ if ((*abortCheckCbk)(abortCheckCbkData)) {
+ break;
+ }
+ abortCheckCounter = 0;
+ }
+ }
+
+ // go as far along the t axis (toward t1) as we can, such that the
+ // color difference is within the tolerance (radialColorDelta) --
+ // this uses bisection (between the current value, t, and t1),
+ // limited to radialMaxSplits points along the t axis; require at
+ // least one split to avoid problems when the innermost and
+ // outermost colors are the same
+ ib = radialMaxSplits;
+ sb = sMax;
+ tb = t0 + sb * (t1 - t0);
+ if (tb < t0) {
+ shading->getColor(t0, &colorB);
+ } else if (tb > t1) {
+ shading->getColor(t1, &colorB);
+ } else {
+ shading->getColor(tb, &colorB);
+ }
+ while (ib - ia > 1) {
+ for (k = 0; k < nComps; ++k) {
+ if (abs(colorB.c[k] - colorA.c[k]) > radialColorDelta) {
+ break;
+ }
+ }
+ if (k == nComps && ib < radialMaxSplits) {
+ break;
+ }
+ ib = (ia + ib) / 2;
+ sb = sMin + ((double)ib / (double)radialMaxSplits) * (sMax - sMin);
+ tb = t0 + sb * (t1 - t0);
+ if (tb < t0) {
+ shading->getColor(t0, &colorB);
+ } else if (tb > t1) {
+ shading->getColor(t1, &colorB);
+ } else {
+ shading->getColor(tb, &colorB);
+ }
+ }
+
+ // compute center and radius of the circle
+ xb = x0 + sb * (x1 - x0);
+ yb = y0 + sb * (y1 - y0);
+ rb = r0 + sb * (r1 - r0);
+
+ // use the average of the colors at the two circles
+ for (k = 0; k < nComps; ++k) {
+ colorA.c[k] = (colorA.c[k] + colorB.c[k]) / 2;
+ }
+ state->setFillColor(&colorA);
+ out->updateFillColor(state);
+
+ if (enclosed) {
+
+ // construct path for first circle (counterclockwise)
+ state->moveTo(xa + ra, ya);
+ for (k = 1; k < n; ++k) {
+ angle = ((double)k / (double)n) * 2 * M_PI;
+ state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
+ }
+ state->closePath();
+
+ // construct and append path for second circle (clockwise)
+ state->moveTo(xb + rb, yb);
+ for (k = 1; k < n; ++k) {
+ angle = -((double)k / (double)n) * 2 * M_PI;
+ state->lineTo(xb + rb * cos(angle), yb + rb * sin(angle));
+ }
+ state->closePath();
+
+ } else {
+
+ // construct the first subpath (clockwise)
+ state->moveTo(xa + ra * cos(alpha + theta + 0.5 * M_PI),
+ ya + ra * sin(alpha + theta + 0.5 * M_PI));
+ for (k = 0; k < n; ++k) {
+ angle = alpha + theta + 0.5 * M_PI
+ - ((double)k / (double)n) * (2 * theta + M_PI);
+ state->lineTo(xb + rb * cos(angle), yb + rb * sin(angle));
+ }
+ for (k = 0; k < n; ++k) {
+ angle = alpha - theta - 0.5 * M_PI
+ + ((double)k / (double)n) * (2 * theta - M_PI);
+ state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
+ }
+ state->closePath();
+
+ // construct the second subpath (counterclockwise)
+ state->moveTo(xa + ra * cos(alpha + theta + 0.5 * M_PI),
+ ya + ra * sin(alpha + theta + 0.5 * M_PI));
+ for (k = 0; k < n; ++k) {
+ angle = alpha + theta + 0.5 * M_PI
+ + ((double)k / (double)n) * (-2 * theta + M_PI);
+ state->lineTo(xb + rb * cos(angle), yb + rb * sin(angle));
+ }
+ for (k = 0; k < n; ++k) {
+ angle = alpha - theta - 0.5 * M_PI
+ + ((double)k / (double)n) * (2 * theta + M_PI);
+ state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
+ }
+ state->closePath();
+ }
+
+ // fill the path
+ out->fill(state);
+ state->clearPath();
+
+ // step to the next value of t
+ ia = ib;
+ sa = sb;
+ ta = tb;
+ xa = xb;
+ ya = yb;
+ ra = rb;
+ colorA = colorB;
+ }
+
+ if (enclosed) {
+ // extend the smaller circle
+ if ((shading->getExtend0() && r0 <= r1) ||
+ (shading->getExtend1() && r1 < r0)) {
+ if (r0 <= r1) {
+ ta = t0;
+ ra = r0;
+ xa = x0;
+ ya = y0;
+ } else {
+ ta = t1;
+ ra = r1;
+ xa = x1;
+ ya = y1;
+ }
+ shading->getColor(ta, &colorA);
+ state->setFillColor(&colorA);
+ out->updateFillColor(state);
+ state->moveTo(xa + ra, ya);
+ for (k = 1; k < n; ++k) {
+ angle = ((double)k / (double)n) * 2 * M_PI;
+ state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
+ }
+ state->closePath();
+ out->fill(state);
+ state->clearPath();
+ }
+
+ // extend the larger circle
+ if ((shading->getExtend0() && r0 > r1) ||
+ (shading->getExtend1() && r1 >= r0)) {
+ if (r0 > r1) {
+ ta = t0;
+ ra = r0;
+ xa = x0;
+ ya = y0;
+ } else {
+ ta = t1;
+ ra = r1;
+ xa = x1;
+ ya = y1;
+ }
+ shading->getColor(ta, &colorA);
+ state->setFillColor(&colorA);
+ out->updateFillColor(state);
+ state->moveTo(xMin, yMin);
+ state->lineTo(xMin, yMax);
+ state->lineTo(xMax, yMax);
+ state->lineTo(xMax, yMin);
+ state->closePath();
+ state->moveTo(xa + ra, ya);
+ for (k = 1; k < n; ++k) {
+ angle = ((double)k / (double)n) * 2 * M_PI;
+ state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
+ }
+ state->closePath();
+ out->fill(state);
+ state->clearPath();
+ }
+ }
+}
+
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC reset_options
+#endif
+
+void Gfx::doGouraudTriangleShFill(GfxGouraudTriangleShading *shading) {
+ double x0, y0, x1, y1, x2, y2;
+ double color0[gfxColorMaxComps];
+ double color1[gfxColorMaxComps];
+ double color2[gfxColorMaxComps];
+ int abortCheckCounter, i;
+
+ abortCheckCounter = 0;
+ for (i = 0; i < shading->getNTriangles(); ++i) {
+ if (abortCheckCbk) {
+ ++abortCheckCounter;
+ if (abortCheckCounter > 25) {
+ if ((*abortCheckCbk)(abortCheckCbkData)) {
+ break;
+ }
+ abortCheckCounter = 0;
+ }
+ }
+ shading->getTriangle(i, &x0, &y0, color0,
+ &x1, &y1, color1,
+ &x2, &y2, color2);
+ gouraudFillTriangle(x0, y0, color0, x1, y1, color1, x2, y2, color2,
+ shading, 0);
+ }
+}
+
+void Gfx::gouraudFillTriangle(double x0, double y0, double *color0,
+ double x1, double y1, double *color1,
+ double x2, double y2, double *color2,
+ GfxGouraudTriangleShading *shading, int depth) {
+ double dx0, dy0, dx1, dy1, dx2, dy2;
+ double x01, y01, x12, y12, x20, y20;
+ double color01[gfxColorMaxComps];
+ double color12[gfxColorMaxComps];
+ double color20[gfxColorMaxComps];
+ GfxColor c0, c1, c2;
+ int nComps, i;
+
+ // recursion ends when:
+ // (1) color difference is smaller than gouraudColorDelta; or
+ // (2) triangles are smaller than 0.5 pixel (note that "device
+ // space" is 72dpi when generating PostScript); or
+ // (3) max recursion depth (gouraudMaxDepth) is hit.
+ nComps = shading->getColorSpace()->getNComps();
+ shading->getColor(color0, &c0);
+ shading->getColor(color1, &c1);
+ shading->getColor(color2, &c2);
+ for (i = 0; i < nComps; ++i) {
+ if (abs(c0.c[i] - c1.c[i]) > gouraudColorDelta ||
+ abs(c1.c[i] - c2.c[i]) > gouraudColorDelta) {
+ break;
+ }
+ }
+ state->transformDelta(x1 - x0, y1 - y0, &dx0, &dy0);
+ state->transformDelta(x2 - x1, y2 - y1, &dx1, &dy1);
+ state->transformDelta(x0 - x2, y0 - y2, &dx2, &dy2);
+ if (i == nComps ||
+ depth == gouraudMaxDepth ||
+ (fabs(dx0) < 0.5 && fabs(dy0) < 0.5 &&
+ fabs(dx1) < 0.5 && fabs(dy1) < 0.5 &&
+ fabs(dx2) < 0.5 && fabs(dy2) < 0.5)) {
+ state->setFillColor(&c0);
+ out->updateFillColor(state);
+ state->moveTo(x0, y0);
+ state->lineTo(x1, y1);
+ state->lineTo(x2, y2);
+ state->closePath();
+ out->fill(state);
+ state->clearPath();
+ } else {
+ x01 = 0.5 * (x0 + x1);
+ y01 = 0.5 * (y0 + y1);
+ x12 = 0.5 * (x1 + x2);
+ y12 = 0.5 * (y1 + y2);
+ x20 = 0.5 * (x2 + x0);
+ y20 = 0.5 * (y2 + y0);
+ for (i = 0; i < shading->getNComps(); ++i) {
+ color01[i] = 0.5 * (color0[i] + color1[i]);
+ color12[i] = 0.5 * (color1[i] + color2[i]);
+ color20[i] = 0.5 * (color2[i] + color0[i]);
+ }
+ gouraudFillTriangle(x0, y0, color0, x01, y01, color01,
+ x20, y20, color20, shading, depth + 1);
+ gouraudFillTriangle(x01, y01, color01, x1, y1, color1,
+ x12, y12, color12, shading, depth + 1);
+ gouraudFillTriangle(x01, y01, color01, x12, y12, color12,
+ x20, y20, color20, shading, depth + 1);
+ gouraudFillTriangle(x20, y20, color20, x12, y12, color12,
+ x2, y2, color2, shading, depth + 1);
+ }
+}
+
+void Gfx::doPatchMeshShFill(GfxPatchMeshShading *shading) {
+ int start, abortCheckCounter, i;
+
+ if (shading->getNPatches() > 128) {
+ start = 3;
+ } else if (shading->getNPatches() > 64) {
+ start = 2;
+ } else if (shading->getNPatches() > 16) {
+ start = 1;
+ } else {
+ start = 0;
+ }
+ abortCheckCounter = 0;
+ for (i = 0; i < shading->getNPatches(); ++i) {
+ if (abortCheckCbk) {
+ ++abortCheckCounter;
+ if (abortCheckCounter > 25) {
+ if ((*abortCheckCbk)(abortCheckCbkData)) {
+ break;
+ }
+ abortCheckCounter = 0;
+ }
+ }
+ fillPatch(shading->getPatch(i), shading, start);
+ }
+}
+
+void Gfx::fillPatch(GfxPatch *patch, GfxPatchMeshShading *shading, int depth) {
+ GfxPatch patch00, patch01, patch10, patch11;
+ GfxColor c00, c01, c10, c11;
+ double xx[4][8], yy[4][8];
+ double x, y, xMin, yMin, xMax, yMax, xxm, yym;
+ int nComps, i, j;
+ GBool stop;
+
+ shading->getColor(patch->color[0][0], &c00);
+ stop = gFalse;
+
+ // stop subdivision at max depth
+ if (depth == patchMaxDepth) {
+ stop = gTrue;
+ }
+
+ // stop subdivision if colors are close enough
+ if (!stop) {
+ nComps = shading->getColorSpace()->getNComps();
+ shading->getColor(patch->color[0][1], &c01);
+ shading->getColor(patch->color[1][0], &c10);
+ shading->getColor(patch->color[1][1], &c11);
+ for (i = 0; i < nComps; ++i) {
+ if (abs(c00.c[i] - c01.c[i]) > patchColorDelta ||
+ abs(c01.c[i] - c11.c[i]) > patchColorDelta ||
+ abs(c11.c[i] - c10.c[i]) > patchColorDelta ||
+ abs(c10.c[i] - c00.c[i]) > patchColorDelta) {
+ break;
+ }
+ }
+ if (i == nComps) {
+ stop = gTrue;
+ }
+ }
+
+ // stop subdivision if patch is small enough
+ if (!stop) {
+ xMin = yMin = xMax = yMax = 0;
+ for (j = 0; j < 4; ++j) {
+ for (i = 0; i < 4; ++i) {
+ state->transformDelta(patch->x[i][j], patch->y[i][j], &x, &y);
+ if (i == 0 && j == 0) {
+ xMin = xMax = x;
+ yMin = yMax = y;
+ } else {
+ if (x < xMin) {
+ xMin = x;
+ } else if (x > xMax) {
+ xMax = x;
+ }
+ if (y < yMin) {
+ yMin = y;
+ } else if (y > yMax) {
+ yMax = y;
+ }
+ }
+ }
+ }
+ if (xMax - xMin < 1 && yMax - yMin < 1) {
+ stop = gTrue;
+ }
+ }
+
+ // draw the patch
+ if (stop) {
+ state->setFillColor(&c00);
+ out->updateFillColor(state);
+ state->moveTo(patch->x[0][0], patch->y[0][0]);
+ state->curveTo(patch->x[0][1], patch->y[0][1],
+ patch->x[0][2], patch->y[0][2],
+ patch->x[0][3], patch->y[0][3]);
+ state->curveTo(patch->x[1][3], patch->y[1][3],
+ patch->x[2][3], patch->y[2][3],
+ patch->x[3][3], patch->y[3][3]);
+ state->curveTo(patch->x[3][2], patch->y[3][2],
+ patch->x[3][1], patch->y[3][1],
+ patch->x[3][0], patch->y[3][0]);
+ state->curveTo(patch->x[2][0], patch->y[2][0],
+ patch->x[1][0], patch->y[1][0],
+ patch->x[0][0], patch->y[0][0]);
+ state->closePath();
+ out->fill(state);
+ state->clearPath();
+
+ // subdivide the patch
+ } else {
+ for (i = 0; i < 4; ++i) {
+ xx[i][0] = patch->x[i][0];
+ yy[i][0] = patch->y[i][0];
+ xx[i][1] = 0.5 * (patch->x[i][0] + patch->x[i][1]);
+ yy[i][1] = 0.5 * (patch->y[i][0] + patch->y[i][1]);
+ xxm = 0.5 * (patch->x[i][1] + patch->x[i][2]);
+ yym = 0.5 * (patch->y[i][1] + patch->y[i][2]);
+ xx[i][6] = 0.5 * (patch->x[i][2] + patch->x[i][3]);
+ yy[i][6] = 0.5 * (patch->y[i][2] + patch->y[i][3]);
+ xx[i][2] = 0.5 * (xx[i][1] + xxm);
+ yy[i][2] = 0.5 * (yy[i][1] + yym);
+ xx[i][5] = 0.5 * (xxm + xx[i][6]);
+ yy[i][5] = 0.5 * (yym + yy[i][6]);
+ xx[i][3] = xx[i][4] = 0.5 * (xx[i][2] + xx[i][5]);
+ yy[i][3] = yy[i][4] = 0.5 * (yy[i][2] + yy[i][5]);
+ xx[i][7] = patch->x[i][3];
+ yy[i][7] = patch->y[i][3];
+ }
+ for (i = 0; i < 4; ++i) {
+ patch00.x[0][i] = xx[0][i];
+ patch00.y[0][i] = yy[0][i];
+ patch00.x[1][i] = 0.5 * (xx[0][i] + xx[1][i]);
+ patch00.y[1][i] = 0.5 * (yy[0][i] + yy[1][i]);
+ xxm = 0.5 * (xx[1][i] + xx[2][i]);
+ yym = 0.5 * (yy[1][i] + yy[2][i]);
+ patch10.x[2][i] = 0.5 * (xx[2][i] + xx[3][i]);
+ patch10.y[2][i] = 0.5 * (yy[2][i] + yy[3][i]);
+ patch00.x[2][i] = 0.5 * (patch00.x[1][i] + xxm);
+ patch00.y[2][i] = 0.5 * (patch00.y[1][i] + yym);
+ patch10.x[1][i] = 0.5 * (xxm + patch10.x[2][i]);
+ patch10.y[1][i] = 0.5 * (yym + patch10.y[2][i]);
+ patch00.x[3][i] = 0.5 * (patch00.x[2][i] + patch10.x[1][i]);
+ patch00.y[3][i] = 0.5 * (patch00.y[2][i] + patch10.y[1][i]);
+ patch10.x[0][i] = patch00.x[3][i];
+ patch10.y[0][i] = patch00.y[3][i];
+ patch10.x[3][i] = xx[3][i];
+ patch10.y[3][i] = yy[3][i];
+ }
+ for (i = 4; i < 8; ++i) {
+ patch01.x[0][i-4] = xx[0][i];
+ patch01.y[0][i-4] = yy[0][i];
+ patch01.x[1][i-4] = 0.5 * (xx[0][i] + xx[1][i]);
+ patch01.y[1][i-4] = 0.5 * (yy[0][i] + yy[1][i]);
+ xxm = 0.5 * (xx[1][i] + xx[2][i]);
+ yym = 0.5 * (yy[1][i] + yy[2][i]);
+ patch11.x[2][i-4] = 0.5 * (xx[2][i] + xx[3][i]);
+ patch11.y[2][i-4] = 0.5 * (yy[2][i] + yy[3][i]);
+ patch01.x[2][i-4] = 0.5 * (patch01.x[1][i-4] + xxm);
+ patch01.y[2][i-4] = 0.5 * (patch01.y[1][i-4] + yym);
+ patch11.x[1][i-4] = 0.5 * (xxm + patch11.x[2][i-4]);
+ patch11.y[1][i-4] = 0.5 * (yym + patch11.y[2][i-4]);
+ patch01.x[3][i-4] = 0.5 * (patch01.x[2][i-4] + patch11.x[1][i-4]);
+ patch01.y[3][i-4] = 0.5 * (patch01.y[2][i-4] + patch11.y[1][i-4]);
+ patch11.x[0][i-4] = patch01.x[3][i-4];
+ patch11.y[0][i-4] = patch01.y[3][i-4];
+ patch11.x[3][i-4] = xx[3][i];
+ patch11.y[3][i-4] = yy[3][i];
+ }
+ for (i = 0; i < shading->getNComps(); ++i) {
+ patch00.color[0][0][i] = patch->color[0][0][i];
+ patch00.color[0][1][i] = 0.5 * (patch->color[0][0][i] +
+ patch->color[0][1][i]);
+ patch01.color[0][0][i] = patch00.color[0][1][i];
+ patch01.color[0][1][i] = patch->color[0][1][i];
+ patch01.color[1][1][i] = 0.5 * (patch->color[0][1][i] +
+ patch->color[1][1][i]);
+ patch11.color[0][1][i] = patch01.color[1][1][i];
+ patch11.color[1][1][i] = patch->color[1][1][i];
+ patch11.color[1][0][i] = 0.5 * (patch->color[1][1][i] +
+ patch->color[1][0][i]);
+ patch10.color[1][1][i] = patch11.color[1][0][i];
+ patch10.color[1][0][i] = patch->color[1][0][i];
+ patch10.color[0][0][i] = 0.5 * (patch->color[1][0][i] +
+ patch->color[0][0][i]);
+ patch00.color[1][0][i] = patch10.color[0][0][i];
+ patch00.color[1][1][i] = 0.5 * (patch00.color[1][0][i] +
+ patch01.color[1][1][i]);
+ patch01.color[1][0][i] = patch00.color[1][1][i];
+ patch11.color[0][0][i] = patch00.color[1][1][i];
+ patch10.color[0][1][i] = patch00.color[1][1][i];
+ }
+ fillPatch(&patch00, shading, depth + 1);
+ fillPatch(&patch10, shading, depth + 1);
+ fillPatch(&patch01, shading, depth + 1);
+ fillPatch(&patch11, shading, depth + 1);
+ }
+}
+
+void Gfx::doEndPath() {
+ if (state->isCurPt() && clip != clipNone) {
+ state->clip();
+ if (clip == clipNormal) {
+ out->clip(state);
+ } else {
+ out->eoClip(state);
+ }
+ }
+ clip = clipNone;
+ state->clearPath();
+}
+
+//------------------------------------------------------------------------
+// path clipping operators
+//------------------------------------------------------------------------
+
+void Gfx::opClip(Object args[], int numArgs) {
+ clip = clipNormal;
+}
+
+void Gfx::opEOClip(Object args[], int numArgs) {
+ clip = clipEO;
+}
+
+//------------------------------------------------------------------------
+// text object operators
+//------------------------------------------------------------------------
+
+void Gfx::opBeginText(Object args[], int numArgs) {
+ state->setTextMat(1, 0, 0, 1, 0, 0);
+ state->textMoveTo(0, 0);
+ out->updateTextMat(state);
+ out->updateTextPos(state);
+ fontChanged = gTrue;
+}
+
+void Gfx::opEndText(Object args[], int numArgs) {
+ out->endTextObject(state);
+}
+
+//------------------------------------------------------------------------
+// text state operators
+//------------------------------------------------------------------------
+
+void Gfx::opSetCharSpacing(Object args[], int numArgs) {
+ state->setCharSpace(args[0].getNum());
+ out->updateCharSpace(state);
+}
+
+void Gfx::opSetFont(Object args[], int numArgs) {
+ doSetFont(res->lookupFont(args[0].getName()), args[1].getNum());
+}
+
+void Gfx::doSetFont(GfxFont *font, double size) {
+ if (!font) {
+ if (!defaultFont) {
+ defaultFont = GfxFont::makeDefaultFont(xref);
+ }
+ font = defaultFont;
+ }
+ if (printCommands) {
+ printf(" font: tag=%s name='%s' %g\n",
+ font->getTag()->getCString(),
+ font->getName() ? font->getName()->getCString() : "???",
+ size);
+ fflush(stdout);
+ }
+ state->setFont(font, size);
+ fontChanged = gTrue;
+}
+
+void Gfx::opSetTextLeading(Object args[], int numArgs) {
+ state->setLeading(args[0].getNum());
+}
+
+void Gfx::opSetTextRender(Object args[], int numArgs) {
+ state->setRender(args[0].getInt());
+ out->updateRender(state);
+}
+
+void Gfx::opSetTextRise(Object args[], int numArgs) {
+ state->setRise(args[0].getNum());
+ out->updateRise(state);
+}
+
+void Gfx::opSetWordSpacing(Object args[], int numArgs) {
+ state->setWordSpace(args[0].getNum());
+ out->updateWordSpace(state);
+}
+
+void Gfx::opSetHorizScaling(Object args[], int numArgs) {
+ state->setHorizScaling(args[0].getNum());
+ out->updateHorizScaling(state);
+ fontChanged = gTrue;
+}
+
+//------------------------------------------------------------------------
+// text positioning operators
+//------------------------------------------------------------------------
+
+void Gfx::opTextMove(Object args[], int numArgs) {
+ double tx, ty;
+
+ tx = state->getLineX() + args[0].getNum();
+ ty = state->getLineY() + args[1].getNum();
+ state->textMoveTo(tx, ty);
+ out->updateTextPos(state);
+}
+
+void Gfx::opTextMoveSet(Object args[], int numArgs) {
+ double tx, ty;
+
+ tx = state->getLineX() + args[0].getNum();
+ ty = args[1].getNum();
+ state->setLeading(-ty);
+ ty += state->getLineY();
+ state->textMoveTo(tx, ty);
+ out->updateTextPos(state);
+}
+
+void Gfx::opSetTextMatrix(Object args[], int numArgs) {
+ state->setTextMat(args[0].getNum(), args[1].getNum(),
+ args[2].getNum(), args[3].getNum(),
+ args[4].getNum(), args[5].getNum());
+ state->textMoveTo(0, 0);
+ out->updateTextMat(state);
+ out->updateTextPos(state);
+ fontChanged = gTrue;
+}
+
+void Gfx::opTextNextLine(Object args[], int numArgs) {
+ double tx, ty;
+
+ tx = state->getLineX();
+ ty = state->getLineY() - state->getLeading();
+ state->textMoveTo(tx, ty);
+ out->updateTextPos(state);
+}
+
+//------------------------------------------------------------------------
+// text string operators
+//------------------------------------------------------------------------
+
+void Gfx::opShowText(Object args[], int numArgs) {
+ if (!state->getFont()) {
+ error(errSyntaxError, getPos(), "No font in show");
+ return;
+ }
+ if (fontChanged) {
+ out->updateFont(state);
+ fontChanged = gFalse;
+ }
+ if (ocState) {
+ out->beginStringOp(state);
+ doShowText(args[0].getString());
+ out->endStringOp(state);
+ } else {
+ doIncCharCount(args[0].getString());
+ }
+}
+
+void Gfx::opMoveShowText(Object args[], int numArgs) {
+ double tx, ty;
+
+ if (!state->getFont()) {
+ error(errSyntaxError, getPos(), "No font in move/show");
+ return;
+ }
+ if (fontChanged) {
+ out->updateFont(state);
+ fontChanged = gFalse;
+ }
+ tx = state->getLineX();
+ ty = state->getLineY() - state->getLeading();
+ state->textMoveTo(tx, ty);
+ out->updateTextPos(state);
+ if (ocState) {
+ out->beginStringOp(state);
+ doShowText(args[0].getString());
+ out->endStringOp(state);
+ } else {
+ doIncCharCount(args[0].getString());
+ }
+}
+
+void Gfx::opMoveSetShowText(Object args[], int numArgs) {
+ double tx, ty;
+
+ if (!state->getFont()) {
+ error(errSyntaxError, getPos(), "No font in move/set/show");
+ return;
+ }
+ if (fontChanged) {
+ out->updateFont(state);
+ fontChanged = gFalse;
+ }
+ state->setWordSpace(args[0].getNum());
+ state->setCharSpace(args[1].getNum());
+ tx = state->getLineX();
+ ty = state->getLineY() - state->getLeading();
+ state->textMoveTo(tx, ty);
+ out->updateWordSpace(state);
+ out->updateCharSpace(state);
+ out->updateTextPos(state);
+ if (ocState) {
+ out->beginStringOp(state);
+ doShowText(args[2].getString());
+ out->endStringOp(state);
+ } else {
+ doIncCharCount(args[2].getString());
+ }
+}
+
+void Gfx::opShowSpaceText(Object args[], int numArgs) {
+ Array *a;
+ Object obj;
+ int wMode;
+ int i;
+
+ if (!state->getFont()) {
+ error(errSyntaxError, getPos(), "No font in show/space");
+ return;
+ }
+ if (fontChanged) {
+ out->updateFont(state);
+ fontChanged = gFalse;
+ }
+ if (ocState) {
+ out->beginStringOp(state);
+ wMode = state->getFont()->getWMode();
+ a = args[0].getArray();
+ for (i = 0; i < a->getLength(); ++i) {
+ a->get(i, &obj);
+ if (obj.isNum()) {
+ if (wMode) {
+ state->textShift(0, -obj.getNum() * 0.001 *
+ state->getFontSize());
+ } else {
+ state->textShift(-obj.getNum() * 0.001 *
+ state->getFontSize() *
+ state->getHorizScaling(), 0);
+ }
+ out->updateTextShift(state, obj.getNum());
+ } else if (obj.isString()) {
+ doShowText(obj.getString());
+ } else {
+ error(errSyntaxError, getPos(),
+ "Element of show/space array must be number or string");
+ }
+ obj.free();
+ }
+ out->endStringOp(state);
+ } else {
+ a = args[0].getArray();
+ for (i = 0; i < a->getLength(); ++i) {
+ a->get(i, &obj);
+ if (obj.isString()) {
+ doIncCharCount(obj.getString());
+ }
+ obj.free();
+ }
+ }
+}
+
+void Gfx::doShowText(GString *s) {
+ GfxFont *font;
+ int wMode;
+ double riseX, riseY;
+ CharCode code;
+ Unicode u[8];
+ double x, y, dx, dy, dx2, dy2, curX, curY, tdx, tdy, ddx, ddy;
+ double originX, originY, tOriginX, tOriginY;
+ double x0, y0, x1, y1;
+ double oldCTM[6], newCTM[6];
+ double *mat;
+ Object charProcRef, charProc;
+ Dict *resDict;
+ Parser *oldParser;
+ GfxState *savedState;
+ char *p;
+ int render;
+ GBool patternFill;
+ int len, n, uLen, nChars, nSpaces, i;
+
+ font = state->getFont();
+ wMode = font->getWMode();
+
+ if (globalParams->isDroppedFont(font->getName()
+ ? font->getName()->getCString() : "")) {
+ doIncCharCount(s);
+ return;
+ }
+
+ if (out->useDrawChar()) {
+ out->beginString(state, s);
+ }
+
+ // if we're doing a pattern fill, set up clipping
+ render = state->getRender();
+ if (!(render & 1) &&
+ state->getFillColorSpace()->getMode() == csPattern) {
+ patternFill = gTrue;
+ saveState();
+ // disable fill, enable clipping, leave stroke unchanged
+ if ((render ^ (render >> 1)) & 1) {
+ render = 5;
+ } else {
+ render = 7;
+ }
+ state->setRender(render);
+ out->updateRender(state);
+ } else {
+ patternFill = gFalse;
+ }
+
+ state->textTransformDelta(0, state->getRise(), &riseX, &riseY);
+ x0 = state->getCurX() + riseX;
+ y0 = state->getCurY() + riseY;
+
+ // handle a Type 3 char
+ if (font->getType() == fontType3 && out->interpretType3Chars()) {
+ mat = state->getCTM();
+ for (i = 0; i < 6; ++i) {
+ oldCTM[i] = mat[i];
+ }
+ mat = state->getTextMat();
+ newCTM[0] = mat[0] * oldCTM[0] + mat[1] * oldCTM[2];
+ newCTM[1] = mat[0] * oldCTM[1] + mat[1] * oldCTM[3];
+ newCTM[2] = mat[2] * oldCTM[0] + mat[3] * oldCTM[2];
+ newCTM[3] = mat[2] * oldCTM[1] + mat[3] * oldCTM[3];
+ mat = font->getFontMatrix();
+ newCTM[0] = mat[0] * newCTM[0] + mat[1] * newCTM[2];
+ newCTM[1] = mat[0] * newCTM[1] + mat[1] * newCTM[3];
+ newCTM[2] = mat[2] * newCTM[0] + mat[3] * newCTM[2];
+ newCTM[3] = mat[2] * newCTM[1] + mat[3] * newCTM[3];
+ newCTM[0] *= state->getFontSize();
+ newCTM[1] *= state->getFontSize();
+ newCTM[2] *= state->getFontSize();
+ newCTM[3] *= state->getFontSize();
+ newCTM[0] *= state->getHorizScaling();
+ newCTM[1] *= state->getHorizScaling();
+ curX = state->getCurX();
+ curY = state->getCurY();
+ oldParser = parser;
+ p = s->getCString();
+ len = s->getLength();
+ while (len > 0) {
+ n = font->getNextChar(p, len, &code,
+ u, (int)(sizeof(u) / sizeof(Unicode)), &uLen,
+ &dx, &dy, &originX, &originY);
+ dx = dx * state->getFontSize() + state->getCharSpace();
+ if (n == 1 && *p == ' ') {
+ dx += state->getWordSpace();
+ }
+ dx *= state->getHorizScaling();
+ dy *= state->getFontSize();
+ state->textTransformDelta(dx, dy, &tdx, &tdy);
+ state->transform(curX + riseX, curY + riseY, &x, &y);
+ savedState = saveStateStack();
+ state->setCTM(newCTM[0], newCTM[1], newCTM[2], newCTM[3], x, y);
+ //~ the CTM concat values here are wrong (but never used)
+ out->updateCTM(state, 1, 0, 0, 1, 0, 0);
+ state->transformDelta(dx, dy, &ddx, &ddy);
+#if 0
+ // The PDF spec says: "the graphics state shall be inherited
+ // from the environment of the text-showing operator that caused
+ // the [Type 3] glyph description to be invoked". However,
+ // Acrobat apparently copies the fill color to the stroke color.
+ // It looks like Ghostscript does the same. (This is only
+ // relevant for uncached Type 3 glyphs.) Uncomment this block
+ // to make Xpdf mimic Adobe (in violation of the PDF spec).
+ state->setStrokeColorSpace(state->getFillColorSpace()->copy());
+ out->updateStrokeColorSpace(state);
+ state->setStrokeColor(state->getFillColor());
+ out->updateStrokeColor(state);
+#endif
+ if (!out->beginType3Char(state, curX + riseX, curY + riseY, ddx, ddy,
+ code, u, uLen)) {
+ ((Gfx8BitFont *)font)->getCharProcNF(code, &charProcRef);
+ charProcRef.fetch(xref, &charProc);
+ if ((resDict = ((Gfx8BitFont *)font)->getResources())) {
+ pushResources(resDict);
+ }
+ if (charProc.isStream()) {
+ display(&charProcRef, gFalse);
+ } else {
+ error(errSyntaxError, getPos(),
+ "Missing or bad Type3 CharProc entry");
+ }
+ out->endType3Char(state);
+ if (resDict) {
+ popResources();
+ }
+ charProc.free();
+ charProcRef.free();
+ }
+ restoreStateStack(savedState);
+ curX += tdx;
+ curY += tdy;
+ state->moveTo(curX, curY);
+ p += n;
+ len -= n;
+ }
+ parser = oldParser;
+
+ } else if (out->useDrawChar()) {
+ p = s->getCString();
+ len = s->getLength();
+ while (len > 0) {
+ n = font->getNextChar(p, len, &code,
+ u, (int)(sizeof(u) / sizeof(Unicode)), &uLen,
+ &dx, &dy, &originX, &originY);
+ if (wMode) {
+ dx *= state->getFontSize();
+ dy = dy * state->getFontSize() + state->getCharSpace();
+ if (n == 1 && *p == ' ') {
+ dy += state->getWordSpace();
+ }
+ } else {
+ dx = dx * state->getFontSize() + state->getCharSpace();
+ if (n == 1 && *p == ' ') {
+ dx += state->getWordSpace();
+ }
+ dx *= state->getHorizScaling();
+ dy *= state->getFontSize();
+ }
+ state->textTransformDelta(dx, dy, &tdx, &tdy);
+ originX *= state->getFontSize();
+ originY *= state->getFontSize();
+ state->textTransformDelta(originX, originY, &tOriginX, &tOriginY);
+ out->drawChar(state, state->getCurX() + riseX, state->getCurY() + riseY,
+ tdx, tdy, tOriginX, tOriginY, code, n, u, uLen);
+ state->shift(tdx, tdy);
+ p += n;
+ len -= n;
+ }
+
+ } else {
+ dx = dy = 0;
+ p = s->getCString();
+ len = s->getLength();
+ nChars = nSpaces = 0;
+ while (len > 0) {
+ n = font->getNextChar(p, len, &code,
+ u, (int)(sizeof(u) / sizeof(Unicode)), &uLen,
+ &dx2, &dy2, &originX, &originY);
+ dx += dx2;
+ dy += dy2;
+ if (n == 1 && *p == ' ') {
+ ++nSpaces;
+ }
+ ++nChars;
+ p += n;
+ len -= n;
+ }
+ if (wMode) {
+ dx *= state->getFontSize();
+ dy = dy * state->getFontSize()
+ + nChars * state->getCharSpace()
+ + nSpaces * state->getWordSpace();
+ } else {
+ dx = dx * state->getFontSize()
+ + nChars * state->getCharSpace()
+ + nSpaces * state->getWordSpace();
+ dx *= state->getHorizScaling();
+ dy *= state->getFontSize();
+ }
+ state->textTransformDelta(dx, dy, &tdx, &tdy);
+ out->drawString(state, s);
+ state->shift(tdx, tdy);
+ }
+
+ if (out->useDrawChar()) {
+ out->endString(state);
+ }
+
+ if (patternFill) {
+ out->saveTextPos(state);
+ // tell the OutputDev to do the clipping
+ out->endTextObject(state);
+ // set up a clipping bbox so doPatternText will work -- assume
+ // that the text bounding box does not extend past the baseline in
+ // any direction by more than twice the font size
+ x1 = state->getCurX() + riseX;
+ y1 = state->getCurY() + riseY;
+ if (x0 > x1) {
+ x = x0; x0 = x1; x1 = x;
+ }
+ if (y0 > y1) {
+ y = y0; y0 = y1; y1 = y;
+ }
+ state->textTransformDelta(0, state->getFontSize(), &dx, &dy);
+ state->textTransformDelta(state->getFontSize(), 0, &dx2, &dy2);
+ dx = fabs(dx);
+ dx2 = fabs(dx2);
+ if (dx2 > dx) {
+ dx = dx2;
+ }
+ dy = fabs(dy);
+ dy2 = fabs(dy2);
+ if (dy2 > dy) {
+ dy = dy2;
+ }
+ state->clipToRect(x0 - 2 * dx, y0 - 2 * dy, x1 + 2 * dx, y1 + 2 * dy);
+ // set render mode to fill-only
+ state->setRender(0);
+ out->updateRender(state);
+ doPatternText();
+ restoreState();
+ out->restoreTextPos(state);
+ }
+
+ opCounter += 10 * s->getLength();
+}
+
+// NB: this is only called when ocState is false.
+void Gfx::doIncCharCount(GString *s) {
+ if (out->needCharCount()) {
+ out->incCharCount(s->getLength());
+ }
+}
+
+//------------------------------------------------------------------------
+// XObject operators
+//------------------------------------------------------------------------
+
+void Gfx::opXObject(Object args[], int numArgs) {
+ char *name;
+ Object xObj, refObj, obj2, obj3;
+ GBool ocSaved, oc;
+#if OPI_SUPPORT
+ Object opiDict;
+#endif
+
+ if (!ocState && !out->needCharCount()) {
+ return;
+ }
+ name = args[0].getName();
+ // NB: we get both the reference and the object here, to make sure
+ // they refer to the same object. There's a problematic corner
+ // case: if the resource dict contains an entry for [name] with a
+ // reference to a nonexistent object ("/name 99999 0 R", where
+ // object 99999 doesn't exist), and a parent resource dict contains
+ // a valid entry with the same name, then lookupXObjectNF() will
+ // return "99999 0 R", but lookupXObject() will return the valid
+ // entry. This causes problems for doImage() and doForm().
+ if (!res->lookupXObjectNF(name, &refObj)) {
+ return;
+ }
+ if (!refObj.fetch(xref, &xObj)) {
+ refObj.free();
+ return;
+ }
+ if (!xObj.isStream()) {
+ error(errSyntaxError, getPos(), "XObject '{0:s}' is wrong type", name);
+ xObj.free();
+ refObj.free();
+ return;
+ }
+
+ // check for optional content key
+ ocSaved = ocState;
+ xObj.streamGetDict()->lookupNF("OC", &obj2);
+ if (doc->getOptionalContent()->evalOCObject(&obj2, &oc)) {
+ ocState &= oc;
+ }
+ obj2.free();
+
+#if USE_EXCEPTIONS
+ try {
+#endif
+#if OPI_SUPPORT
+ xObj.streamGetDict()->lookup("OPI", &opiDict);
+ if (opiDict.isDict()) {
+ out->opiBegin(state, opiDict.getDict());
+ }
+#endif
+ xObj.streamGetDict()->lookup("Subtype", &obj2);
+ if (obj2.isName("Image")) {
+ if (out->needNonText()) {
+ doImage(&refObj, xObj.getStream(), gFalse);
+ }
+ } else if (obj2.isName("Form")) {
+ if (out->useDrawForm() && refObj.isRef()) {
+ if (ocState) {
+ out->drawForm(refObj.getRef());
+ }
+ } else {
+ doForm(&refObj, &xObj);
+ }
+ } else if (obj2.isName("PS")) {
+ if (ocState) {
+ xObj.streamGetDict()->lookup("Level1", &obj3);
+ out->psXObject(xObj.getStream(),
+ obj3.isStream() ? obj3.getStream() : (Stream *)NULL);
+ }
+ } else if (obj2.isName()) {
+ error(errSyntaxError, getPos(),
+ "Unknown XObject subtype '{0:s}'", obj2.getName());
+ } else {
+ error(errSyntaxError, getPos(),
+ "XObject subtype is missing or wrong type");
+ }
+ obj2.free();
+#if OPI_SUPPORT
+ if (opiDict.isDict()) {
+ out->opiEnd(state, opiDict.getDict());
+ }
+ opiDict.free();
+#endif
+#if USE_EXCEPTIONS
+ } catch (GMemException e) {
+ xObj.free();
+ refObj.free();
+ throw;
+ }
+#endif
+
+ ocState = ocSaved;
+
+ xObj.free();
+ refObj.free();
+}
+
+GBool Gfx::doImage(Object *ref, Stream *str, GBool inlineImg) {
+ Dict *dict, *maskDict;
+ int width, height;
+ int bits, maskBits;
+ StreamColorSpaceMode csMode;
+ GBool mask, invert;
+ GfxColorSpace *colorSpace, *maskColorSpace;
+ GfxImageColorMap *colorMap, *maskColorMap;
+ Object maskObj, smaskObj, maskRef;
+ GBool haveColorKeyMask, haveExplicitMask, haveSoftMask, haveMatte;
+ int maskColors[2*gfxColorMaxComps];
+ int maskWidth, maskHeight;
+ GBool maskInvert;
+ Stream *maskStr;
+ double matte[gfxColorMaxComps];
+ GBool interpolate;
+ GfxRenderingIntent riSaved;
+ Object obj1, obj2;
+ int i, n;
+
+ // check for optional content
+ if (!ocState && !inlineImg) {
+ return gTrue;
+ }
+
+ // images can have arbitrarily high compression ratios, but the
+ // data size is inherently limited
+ str->disableDecompressionBombChecking();
+
+ // get info from the stream
+ bits = 0;
+ csMode = streamCSNone;
+ str->getImageParams(&bits, &csMode);
+
+ // get stream dict
+ dict = str->getDict();
+
+ // save the current rendering intent
+ riSaved = state->getRenderingIntent();
+
+ // get size
+ dict->lookup("Width", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ dict->lookup("W", &obj1);
+ }
+ if (!obj1.isInt()) {
+ goto err2;
+ }
+ width = obj1.getInt();
+ obj1.free();
+ if (width <= 0) {
+ goto err1;
+ }
+ dict->lookup("Height", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ dict->lookup("H", &obj1);
+ }
+ if (!obj1.isInt()) {
+ goto err2;
+ }
+ height = obj1.getInt();
+ obj1.free();
+ if (height <= 0) {
+ goto err1;
+ }
+
+ // image or mask?
+ dict->lookup("ImageMask", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ dict->lookup("IM", &obj1);
+ }
+ mask = gFalse;
+ if (obj1.isBool())
+ mask = obj1.getBool();
+ else if (!obj1.isNull())
+ goto err2;
+ obj1.free();
+
+ // bit depth
+ if (bits == 0) {
+ dict->lookup("BitsPerComponent", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ dict->lookup("BPC", &obj1);
+ }
+ if (obj1.isInt()) {
+ bits = obj1.getInt();
+ if (bits < 1 || bits > 16) {
+ goto err2;
+ }
+ } else if (mask) {
+ bits = 1;
+ } else {
+ goto err2;
+ }
+ obj1.free();
+ }
+
+ // interpolate flag
+ dict->lookup("Interpolate", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ dict->lookup("I", &obj1);
+ }
+ interpolate = obj1.isBool() && obj1.getBool();
+ obj1.free();
+
+ // display a mask
+ if (mask) {
+
+ // check for inverted mask
+ if (bits != 1)
+ goto err1;
+ invert = gFalse;
+ dict->lookup("Decode", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ dict->lookup("D", &obj1);
+ }
+ if (obj1.isArray()) {
+ obj1.arrayGet(0, &obj2);
+ invert = obj2.isNum() && obj2.getNum() == 1;
+ obj2.free();
+ } else if (!obj1.isNull()) {
+ goto err2;
+ }
+ obj1.free();
+
+ // if drawing is disabled, skip over inline image data
+ if (!ocState) {
+ str->disableDecompressionBombChecking();
+ str->reset();
+ n = height * ((width + 7) / 8);
+ for (i = 0; i < n; ++i) {
+ str->getChar();
+ }
+ str->close();
+
+ // draw it
+ } else {
+ if (state->getFillColorSpace()->getMode() == csPattern) {
+ doPatternImageMask(ref, str, width, height, invert, inlineImg,
+ interpolate);
+ } else {
+ out->drawImageMask(state, ref, str, width, height, invert, inlineImg,
+ interpolate);
+ }
+ }
+
+ } else {
+
+ // rendering intent
+ if (dict->lookup("Intent", &obj1)->isName()) {
+ opSetRenderingIntent(&obj1, 1);
+ }
+ obj1.free();
+
+ // get color space and color map
+ dict->lookup("ColorSpace", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ dict->lookup("CS", &obj1);
+ }
+ if (obj1.isName()) {
+ res->lookupColorSpace(obj1.getName(), &obj2);
+ if (!obj2.isNull()) {
+ obj1.free();
+ obj1 = obj2;
+ } else {
+ obj2.free();
+ }
+ }
+ if (!obj1.isNull()) {
+ colorSpace = GfxColorSpace::parse(&obj1
+ );
+ } else if (csMode == streamCSDeviceGray) {
+ colorSpace = GfxColorSpace::create(csDeviceGray);
+ } else if (csMode == streamCSDeviceRGB) {
+ colorSpace = GfxColorSpace::create(csDeviceRGB);
+ } else if (csMode == streamCSDeviceCMYK) {
+ colorSpace = GfxColorSpace::create(csDeviceCMYK);
+ } else {
+ colorSpace = NULL;
+ }
+ obj1.free();
+ if (!colorSpace) {
+ goto err1;
+ }
+ if (colorSpace->getMode() == csPattern) {
+ error(errSyntaxError, getPos(), "Image with a Pattern color space");
+ delete colorSpace;
+ goto err1;
+ }
+ dict->lookup("Decode", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ dict->lookup("D", &obj1);
+ }
+ colorMap = new GfxImageColorMap(bits, &obj1, colorSpace);
+ obj1.free();
+ if (!colorMap->isOk()) {
+ delete colorMap;
+ goto err1;
+ }
+
+ // get the mask
+ haveColorKeyMask = haveExplicitMask = haveSoftMask = haveMatte = gFalse;
+ maskStr = NULL; // make gcc happy
+ maskWidth = maskHeight = 0; // make gcc happy
+ maskInvert = gFalse; // make gcc happy
+ maskColorMap = NULL; // make gcc happy
+ dict->lookup("Mask", &maskObj);
+ dict->lookup("SMask", &smaskObj);
+ if (smaskObj.isStream()) {
+ // soft mask
+ if (inlineImg) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err1;
+ }
+ maskStr = smaskObj.getStream();
+ maskStr->disableDecompressionBombChecking();
+ maskDict = smaskObj.streamGetDict();
+ maskDict->lookup("Width", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ maskDict->lookup("W", &obj1);
+ }
+ if (!obj1.isInt()) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err2;
+ }
+ maskWidth = obj1.getInt();
+ obj1.free();
+ maskDict->lookup("Height", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ maskDict->lookup("H", &obj1);
+ }
+ if (!obj1.isInt()) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err2;
+ }
+ maskHeight = obj1.getInt();
+ obj1.free();
+ if (maskWidth <= 0 || maskHeight <= 0) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err1;
+ }
+ maskDict->lookup("BitsPerComponent", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ maskDict->lookup("BPC", &obj1);
+ }
+ if (!obj1.isInt()) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err2;
+ }
+ maskBits = obj1.getInt();
+ obj1.free();
+ if (maskBits < 1 || maskBits > 16) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err1;
+ }
+ maskDict->lookup("ColorSpace", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ maskDict->lookup("CS", &obj1);
+ }
+ if (obj1.isName()) {
+ res->lookupColorSpace(obj1.getName(), &obj2);
+ if (!obj2.isNull()) {
+ obj1.free();
+ obj1 = obj2;
+ } else {
+ obj2.free();
+ }
+ }
+ if (!obj1.isName("DeviceGray")) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err2;
+ }
+ maskColorSpace = new GfxDeviceGrayColorSpace();
+ obj1.free();
+ maskDict->lookup("Decode", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ maskDict->lookup("D", &obj1);
+ }
+ maskColorMap = new GfxImageColorMap(maskBits, &obj1, maskColorSpace);
+ obj1.free();
+ if (!maskColorMap->isOk()) {
+ delete maskColorMap;
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err1;
+ }
+ if (maskDict->lookup("Matte", &obj1)->isArray()) {
+ if (obj1.arrayGetLength() == colorSpace->getNComps()) {
+ for (i = 0; i < obj1.arrayGetLength(); ++i) {
+ if (obj1.arrayGet(i, &obj2)->isNum()) {
+ matte[i] = obj2.getNum();
+ } else {
+ error(errSyntaxError, getPos(),
+ "Invalid Matte entry in soft mask");
+ matte[i] = 0;
+ }
+ obj2.free();
+ }
+ haveMatte = gTrue;
+ } else {
+ error(errSyntaxError, getPos(), "Invalid Matte entry in soft mask");
+ }
+ }
+ obj1.free();
+ haveSoftMask = gTrue;
+ } else if (maskObj.isArray()) {
+ // color key mask
+ haveColorKeyMask = gTrue;
+ for (i = 0;
+ i+1 < maskObj.arrayGetLength() && i+1 < 2*gfxColorMaxComps;
+ i += 2) {
+ maskObj.arrayGet(i, &obj1);
+ if (!obj1.isInt()) {
+ obj1.free();
+ haveColorKeyMask = gFalse;
+ break;
+ }
+ maskColors[i] = obj1.getInt();
+ obj1.free();
+ if (maskColors[i] < 0 || maskColors[i] >= (1 << bits)) {
+ haveColorKeyMask = gFalse;
+ break;
+ }
+ maskObj.arrayGet(i+1, &obj1);
+ if (!obj1.isInt()) {
+ obj1.free();
+ haveColorKeyMask = gFalse;
+ break;
+ }
+ maskColors[i+1] = obj1.getInt();
+ obj1.free();
+ if (maskColors[i+1] < 0 || maskColors[i+1] >= (1 << bits) ||
+ maskColors[i] > maskColors[i+1]) {
+ haveColorKeyMask = gFalse;
+ break;
+ }
+ }
+ } else if (maskObj.isStream()) {
+ // explicit mask
+ if (inlineImg) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err1;
+ }
+ maskStr = maskObj.getStream();
+ maskStr->disableDecompressionBombChecking();
+ maskDict = maskObj.streamGetDict();
+ maskDict->lookup("Width", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ maskDict->lookup("W", &obj1);
+ }
+ if (!obj1.isInt()) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err2;
+ }
+ maskWidth = obj1.getInt();
+ obj1.free();
+ maskDict->lookup("Height", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ maskDict->lookup("H", &obj1);
+ }
+ if (!obj1.isInt()) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err2;
+ }
+ maskHeight = obj1.getInt();
+ obj1.free();
+ if (maskWidth <= 0 || maskHeight <= 0) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err2;
+ }
+ maskDict->lookup("ImageMask", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ maskDict->lookup("IM", &obj1);
+ }
+ if (!obj1.isBool() || !obj1.getBool()) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err2;
+ }
+ obj1.free();
+ maskInvert = gFalse;
+ maskDict->lookup("Decode", &obj1);
+ if (obj1.isNull()) {
+ obj1.free();
+ maskDict->lookup("D", &obj1);
+ }
+ if (obj1.isArray()) {
+ obj1.arrayGet(0, &obj2);
+ maskInvert = obj2.isNum() && obj2.getNum() == 1;
+ obj2.free();
+ } else if (!obj1.isNull()) {
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ goto err2;
+ }
+ obj1.free();
+ haveExplicitMask = gTrue;
+ }
+
+ // if drawing is disabled, skip over inline image data
+ if (state->getIgnoreColorOps() || !ocState) {
+ if (state->getIgnoreColorOps()) {
+ error(errSyntaxWarning, getPos(), "Ignoring image"
+ " in uncolored Type 3 char or tiling pattern");
+ }
+ if (inlineImg) {
+ str->disableDecompressionBombChecking();
+ str->reset();
+ n = height * ((width * colorMap->getNumPixelComps() *
+ colorMap->getBits() + 7) / 8);
+ str->discardChars(n);
+ str->close();
+ }
+
+ // draw it
+ } else {
+ if (haveSoftMask) {
+ dict->lookupNF("SMask", &maskRef);
+ out->drawSoftMaskedImage(state, ref, str, width, height, colorMap,
+ &maskRef, maskStr, maskWidth, maskHeight,
+ maskColorMap,
+ haveMatte ? matte : (double *)NULL,
+ interpolate);
+ maskRef.free();
+ delete maskColorMap;
+ } else if (haveExplicitMask) {
+ dict->lookupNF("Mask", &maskRef);
+ out->drawMaskedImage(state, ref, str, width, height, colorMap,
+ &maskRef, maskStr, maskWidth, maskHeight,
+ maskInvert, interpolate);
+ maskRef.free();
+ } else {
+ out->drawImage(state, ref, str, width, height, colorMap,
+ haveColorKeyMask ? maskColors : (int *)NULL, inlineImg,
+ interpolate);
+ }
+ }
+
+ delete colorMap;
+ maskObj.free();
+ smaskObj.free();
+ }
+
+ // restore rendering intent
+ if (state->getRenderingIntent() != riSaved) {
+ state->setRenderingIntent(riSaved);
+ out->updateRenderingIntent(state);
+ }
+
+ if ((i = width * height) > 1000) {
+ i = 1000;
+ }
+ opCounter += i;
+
+ return gTrue;
+
+ err2:
+ obj1.free();
+ err1:
+ error(errSyntaxError, getPos(), "Bad image parameters");
+
+ // restore rendering intent
+ if (state->getRenderingIntent() != riSaved) {
+ state->setRenderingIntent(riSaved);
+ out->updateRenderingIntent(state);
+ }
+
+ return gFalse;
+}
+
+void Gfx::doForm(Object *strRef, Object *str) {
+ Dict *dict;
+ GBool transpGroup, isolated, knockout;
+ Object matrixObj, bboxObj;
+ double m[6], bbox[4];
+ Object resObj;
+ Dict *resDict;
+ Object obj1, obj2, obj3;
+ int i;
+
+ // check for excessive recursion
+ if (formDepth > 100) {
+ return;
+ }
+
+ // check for optional content
+ if (!ocState && !out->needCharCount()) {
+ return;
+ }
+
+ // get stream dict
+ dict = str->streamGetDict();
+
+ // check form type
+ dict->lookup("FormType", &obj1);
+ if (!(obj1.isNull() || (obj1.isInt() && obj1.getInt() == 1))) {
+ error(errSyntaxError, getPos(), "Unknown form type");
+ }
+ obj1.free();
+
+ // get bounding box
+ dict->lookup("BBox", &bboxObj);
+ if (!(bboxObj.isArray() && bboxObj.arrayGetLength() == 4)) {
+ bboxObj.free();
+ error(errSyntaxError, getPos(), "Bad form bounding box");
+ return;
+ }
+ for (i = 0; i < 4; ++i) {
+ bboxObj.arrayGet(i, &obj1);
+ if (!obj1.isNum()) {
+ bboxObj.free();
+ error(errSyntaxError, getPos(), "Bad form bounding box");
+ return;
+ }
+ bbox[i] = obj1.getNum();
+ obj1.free();
+ }
+ bboxObj.free();
+
+ // get matrix
+ dict->lookup("Matrix", &matrixObj);
+ if (matrixObj.isArray() && matrixObj.arrayGetLength() == 6) {
+ for (i = 0; i < 6; ++i) {
+ matrixObj.arrayGet(i, &obj1);
+ if (obj1.isNum()) {
+ m[i] = obj1.getNum();
+ } else {
+ m[i] = 0;
+ }
+ obj1.free();
+ }
+ } else {
+ m[0] = 1; m[1] = 0;
+ m[2] = 0; m[3] = 1;
+ m[4] = 0; m[5] = 0;
+ }
+ matrixObj.free();
+
+ // get resources
+ dict->lookup("Resources", &resObj);
+ resDict = resObj.isDict() ? resObj.getDict() : (Dict *)NULL;
+
+ // check for a transparency group
+ transpGroup = isolated = knockout = gFalse;
+ if (dict->lookup("Group", &obj1)->isDict()) {
+ if (obj1.dictLookup("S", &obj2)->isName("Transparency")) {
+ transpGroup = gTrue;
+ if (obj1.dictLookup("I", &obj3)->isBool()) {
+ isolated = obj3.getBool();
+ }
+ obj3.free();
+ if (obj1.dictLookup("K", &obj3)->isBool()) {
+ knockout = obj3.getBool();
+ }
+ obj3.free();
+ }
+ obj2.free();
+ }
+ obj1.free();
+
+ // draw it
+ ++formDepth;
+ drawForm(strRef, resDict, m, bbox, transpGroup, gFalse, isolated, knockout);
+ --formDepth;
+
+ resObj.free();
+}
+
+void Gfx::drawForm(Object *strRef, Dict *resDict,
+ double *matrix, double *bbox,
+ GBool transpGroup, GBool softMask,
+ GBool isolated, GBool knockout,
+ GBool alpha, Function *transferFunc,
+ Object *backdropColorObj) {
+ Parser *oldParser;
+ GfxState *savedState;
+ GfxColorSpace *blendingColorSpace;
+ GfxColor backdropColor;
+ Object strObj, groupAttrsObj, csObj, obj1;
+ double oldBaseMatrix[6];
+ int i;
+
+ // push new resources on stack
+ pushResources(resDict);
+
+ // save current graphics state
+ saveState();
+
+ // kill any pre-existing path
+ state->clearPath();
+
+ // save current parser
+ oldParser = parser;
+
+ // set form transformation matrix
+ state->concatCTM(matrix[0], matrix[1], matrix[2],
+ matrix[3], matrix[4], matrix[5]);
+ out->updateCTM(state, matrix[0], matrix[1], matrix[2],
+ matrix[3], matrix[4], matrix[5]);
+
+ // set form bounding box
+ state->moveTo(bbox[0], bbox[1]);
+ state->lineTo(bbox[2], bbox[1]);
+ state->lineTo(bbox[2], bbox[3]);
+ state->lineTo(bbox[0], bbox[3]);
+ state->closePath();
+ state->clip();
+ out->clip(state);
+ state->clearPath();
+
+ blendingColorSpace = NULL;
+ if (softMask || transpGroup) {
+ // get the blending color space
+ // NB: this must be done AFTER pushing the resource dictionary,
+ // so that any Default*** color spaces are available
+ strRef->fetch(xref, &strObj);
+ if (strObj.streamGetDict()->lookup("Group", &groupAttrsObj)->isDict()) {
+ if (!groupAttrsObj.dictLookup("CS", &csObj)->isNull()) {
+ blendingColorSpace = GfxColorSpace::parse(&csObj
+ );
+ }
+ csObj.free();
+ }
+ groupAttrsObj.free();
+ strObj.free();
+
+ if (!out->beginTransparencyGroup(state, bbox, blendingColorSpace,
+ isolated, knockout, softMask)) {
+ transpGroup = gFalse;
+ }
+
+ if (softMask || transpGroup) {
+ traceBegin(oldBaseMatrix, softMask ? "begin soft mask" : "begin t-group");
+ if (state->getBlendMode() != gfxBlendNormal) {
+ state->setBlendMode(gfxBlendNormal);
+ out->updateBlendMode(state);
+ }
+ if (state->getFillOpacity() != 1) {
+ state->setFillOpacity(1);
+ out->updateFillOpacity(state);
+ }
+ if (state->getStrokeOpacity() != 1) {
+ state->setStrokeOpacity(1);
+ out->updateStrokeOpacity(state);
+ }
+ out->clearSoftMask(state);
+ }
+ }
+
+ // set new base matrix
+ for (i = 0; i < 6; ++i) {
+ oldBaseMatrix[i] = baseMatrix[i];
+ baseMatrix[i] = state->getCTM()[i];
+ }
+
+ // save the state stack -- this handles the case where the form
+ // contents have unbalanced q/Q operators
+ savedState = saveStateStack();
+
+ // draw the form
+ display(strRef, gFalse);
+
+ restoreStateStack(savedState);
+
+ if (softMask || transpGroup) {
+ out->endTransparencyGroup(state);
+ }
+
+ // restore base matrix
+ for (i = 0; i < 6; ++i) {
+ baseMatrix[i] = oldBaseMatrix[i];
+ }
+
+ // restore parser
+ parser = oldParser;
+
+ // restore graphics state
+ restoreState();
+
+ // pop resource stack
+ popResources();
+
+ if (softMask) {
+ for (i = 0; i < gfxColorMaxComps; ++i) {
+ backdropColor.c[i] = 0;
+ }
+ if (backdropColorObj->isArray()) {
+ for (i = 0;
+ i < backdropColorObj->arrayGetLength() && i < gfxColorMaxComps;
+ ++i) {
+ backdropColorObj->arrayGet(i, &obj1);
+ if (obj1.isNum()) {
+ backdropColor.c[i] = dblToCol(obj1.getNum());
+ }
+ obj1.free();
+ }
+ } else if (blendingColorSpace) {
+ blendingColorSpace->getDefaultColor(&backdropColor);
+ }
+ //~ else: need to get the parent or default color space (?)
+ out->setSoftMask(state, bbox, alpha, transferFunc, &backdropColor);
+ traceEnd(oldBaseMatrix, "end soft mask");
+ } else if (transpGroup) {
+ out->paintTransparencyGroup(state, bbox);
+ traceEnd(oldBaseMatrix, "end t-group");
+ }
+
+ if (blendingColorSpace) {
+ delete blendingColorSpace;
+ }
+
+ return;
+}
+
+void Gfx::takeContentStreamStack(Gfx *oldGfx) {
+ contentStreamStack->append(oldGfx->contentStreamStack);
+}
+
+void Gfx::endOfPage() {
+ while (state->hasSaves()) {
+ restoreState();
+ }
+ while (markedContentStack->getLength() > 0) {
+ opEndMarkedContent(NULL, 0);
+ }
+}
+
+//------------------------------------------------------------------------
+// in-line image operators
+//------------------------------------------------------------------------
+
+void Gfx::opBeginImage(Object args[], int numArgs) {
+ Stream *str;
+ GBool haveLength;
+ int c1, c2, c3;
+
+ // NB: this function is run even if ocState is false -- doImage() is
+ // responsible for skipping over the inline image data
+
+ // build dict/stream
+ str = buildImageStream(&haveLength);
+
+ // display the image
+ if (str) {
+ if (!doImage(NULL, str, gTrue)) {
+ delete str;
+
+ // if we have the stream length, skip to end-of-stream and then
+ // skip 'EI' in the original stream
+ } else if (haveLength) {
+ while ((c1 = str->getChar()) != EOF) ;
+ delete str;
+ str = parser->getStream();
+ c1 = str->getChar();
+ c2 = str->getChar();
+ c3 = str->lookChar();
+ while (!(c1 == 'E' && c2 == 'I' && Lexer::isSpace(c3)) && c3 != EOF) {
+ c1 = c2;
+ c2 = str->getChar();
+ c3 = str->lookChar();
+ }
+
+ // else, look for the 'EI' tag and skip it
+ } else {
+ c1 = str->getUndecodedStream()->getChar();
+ c2 = str->getUndecodedStream()->getChar();
+ c3 = str->getUndecodedStream()->lookChar();
+ while (!(c1 == 'E' && c2 == 'I' && Lexer::isSpace(c3)) && c3 != EOF) {
+ c1 = c2;
+ c2 = str->getUndecodedStream()->getChar();
+ c3 = str->getUndecodedStream()->lookChar();
+ }
+ delete str;
+ }
+ }
+}
+
+Stream *Gfx::buildImageStream(GBool *haveLength) {
+ Object dict;
+ Object obj, lengthObj;
+ char *key;
+ int length;
+ Stream *str;
+
+ // build dictionary
+ dict.initDict(xref);
+ getContentObj(&obj);
+ while (!obj.isCmd("ID") && !obj.isEOF()) {
+ if (!obj.isName()) {
+ error(errSyntaxError, getPos(),
+ "Inline image dictionary key must be a name object");
+ obj.free();
+ } else {
+ key = copyString(obj.getName());
+ obj.free();
+ getContentObj(&obj);
+ if (obj.isEOF()) {
+ gfree(key);
+ break;
+ }
+ if (obj.isError()) {
+ gfree(key);
+ obj.free();
+ } else {
+ dict.dictAdd(key, &obj);
+ }
+ }
+ getContentObj(&obj);
+ }
+ if (obj.isEOF()) {
+ error(errSyntaxError, getPos(), "End of file in inline image");
+ obj.free();
+ dict.free();
+ return NULL;
+ }
+ obj.free();
+
+ // check for length field
+ length = 0;
+ *haveLength = gFalse;
+ if (!dict.dictLookup("Length", &lengthObj)->isInt()) {
+ lengthObj.free();
+ dict.dictLookup("L", &lengthObj);
+ }
+ if (lengthObj.isInt()) {
+ length = lengthObj.getInt();
+ *haveLength = gTrue;
+ }
+ lengthObj.free();
+
+ // make stream
+ if (!(str = parser->getStream())) {
+ error(errSyntaxError, getPos(), "Invalid inline image data");
+ dict.free();
+ return NULL;
+ }
+ str = new EmbedStream(str, &dict, *haveLength, (GFileOffset)length);
+ str = str->addFilters(&dict);
+
+ return str;
+}
+
+void Gfx::opImageData(Object args[], int numArgs) {
+ error(errInternal, getPos(), "Got 'ID' operator");
+}
+
+void Gfx::opEndImage(Object args[], int numArgs) {
+ error(errInternal, getPos(), "Got 'EI' operator");
+}
+
+//------------------------------------------------------------------------
+// type 3 font operators
+//------------------------------------------------------------------------
+
+void Gfx::opSetCharWidth(Object args[], int numArgs) {
+ out->type3D0(state, args[0].getNum(), args[1].getNum());
+}
+
+void Gfx::opSetCacheDevice(Object args[], int numArgs) {
+ state->setIgnoreColorOps(gTrue);
+ out->type3D1(state, args[0].getNum(), args[1].getNum(),
+ args[2].getNum(), args[3].getNum(),
+ args[4].getNum(), args[5].getNum());
+}
+
+//------------------------------------------------------------------------
+// compatibility operators
+//------------------------------------------------------------------------
+
+void Gfx::opBeginIgnoreUndef(Object args[], int numArgs) {
+ ++ignoreUndef;
+}
+
+void Gfx::opEndIgnoreUndef(Object args[], int numArgs) {
+ if (ignoreUndef > 0)
+ --ignoreUndef;
+}
+
+//------------------------------------------------------------------------
+// marked content operators
+//------------------------------------------------------------------------
+
+void Gfx::opBeginMarkedContent(Object args[], int numArgs) {
+ GfxMarkedContent *mc;
+ Object obj;
+ GBool ocStateNew;
+ TextString *s;
+ GfxMarkedContentKind mcKind;
+
+ if (printCommands) {
+ printf(" marked content: %s ", args[0].getName());
+ if (numArgs == 2) {
+ args[1].print(stdout);
+ }
+ printf("\n");
+ fflush(stdout);
+ }
+ mcKind = gfxMCOther;
+ if (args[0].isName("OC") && numArgs == 2 && args[1].isName() &&
+ res->lookupPropertiesNF(args[1].getName(), &obj)) {
+ if (doc->getOptionalContent()->evalOCObject(&obj, &ocStateNew)) {
+ ocState &= ocStateNew;
+ }
+ obj.free();
+ mcKind = gfxMCOptionalContent;
+ } else if (args[0].isName("Span") && numArgs == 2 && args[1].isDict()) {
+ if (args[1].dictLookup("ActualText", &obj)->isString()) {
+ s = new TextString(obj.getString());
+ out->beginActualText(state, s->getUnicode(), s->getLength());
+ delete s;
+ mcKind = gfxMCActualText;
+ }
+ obj.free();
+ }
+ mc = new GfxMarkedContent(mcKind, ocState);
+ markedContentStack->append(mc);
+}
+
+void Gfx::opEndMarkedContent(Object args[], int numArgs) {
+ GfxMarkedContent *mc;
+ GfxMarkedContentKind mcKind;
+
+ if (markedContentStack->getLength() > 0) {
+ mc = (GfxMarkedContent *)
+ markedContentStack->del(markedContentStack->getLength() - 1);
+ mcKind = mc->kind;
+ delete mc;
+ if (mcKind == gfxMCOptionalContent) {
+ if (markedContentStack->getLength() > 0) {
+ mc = (GfxMarkedContent *)
+ markedContentStack->get(markedContentStack->getLength() - 1);
+ ocState = mc->ocState;
+ } else {
+ ocState = gTrue;
+ }
+ } else if (mcKind == gfxMCActualText) {
+ out->endActualText(state);
+ }
+ } else {
+ error(errSyntaxWarning, getPos(), "Mismatched EMC operator");
+ }
+}
+
+void Gfx::opMarkPoint(Object args[], int numArgs) {
+ if (printCommands) {
+ printf(" mark point: %s ", args[0].getName());
+ if (numArgs == 2)
+ args[1].print(stdout);
+ printf("\n");
+ fflush(stdout);
+ }
+}
+
+//------------------------------------------------------------------------
+// misc
+//------------------------------------------------------------------------
+
+void Gfx::drawAnnot(Object *strRef, AnnotBorderStyle *borderStyle,
+ double xMin, double yMin, double xMax, double yMax) {
+ Dict *dict, *resDict;
+ Object str, matrixObj, bboxObj, resObj, obj1;
+ double formXMin, formYMin, formXMax, formYMax;
+ double x, y, sx, sy, tx, ty;
+ double m[6], bbox[4];
+ double *borderColor;
+ GfxColor color;
+ double *dash, *dash2;
+ int dashLength;
+ int i;
+
+ // this function assumes that we are in the default user space,
+ // i.e., baseMatrix = ctm
+
+ // if the bounding box has zero width or height, don't draw anything
+ // at all
+ if (xMin == xMax || yMin == yMax) {
+ return;
+ }
+
+ // draw the appearance stream (if there is one)
+ strRef->fetch(xref, &str);
+ if (str.isStream()) {
+
+ // get stream dict
+ dict = str.streamGetDict();
+
+ // get the form bounding box
+ dict->lookup("BBox", &bboxObj);
+ if (!bboxObj.isArray() || bboxObj.arrayGetLength() != 4) {
+ error(errSyntaxError, getPos(), "Bad form bounding box");
+ bboxObj.free();
+ str.free();
+ return;
+ }
+ for (i = 0; i < 4; ++i) {
+ bboxObj.arrayGet(i, &obj1);
+ if (obj1.isNum()) {
+ bbox[i] = obj1.getNum();
+ } else {
+ bbox[i] = 0;
+ }
+ obj1.free();
+ }
+ bboxObj.free();
+
+ // get the form matrix
+ dict->lookup("Matrix", &matrixObj);
+ if (matrixObj.isArray()) {
+ for (i = 0; i < 6; ++i) {
+ matrixObj.arrayGet(i, &obj1);
+ m[i] = obj1.getNum();
+ obj1.free();
+ }
+ } else {
+ m[0] = 1; m[1] = 0;
+ m[2] = 0; m[3] = 1;
+ m[4] = 0; m[5] = 0;
+ }
+ matrixObj.free();
+
+ // transform the four corners of the form bbox to default user
+ // space, and construct the transformed bbox
+ x = bbox[0] * m[0] + bbox[1] * m[2] + m[4];
+ y = bbox[0] * m[1] + bbox[1] * m[3] + m[5];
+ formXMin = formXMax = x;
+ formYMin = formYMax = y;
+ x = bbox[0] * m[0] + bbox[3] * m[2] + m[4];
+ y = bbox[0] * m[1] + bbox[3] * m[3] + m[5];
+ if (x < formXMin) {
+ formXMin = x;
+ } else if (x > formXMax) {
+ formXMax = x;
+ }
+ if (y < formYMin) {
+ formYMin = y;
+ } else if (y > formYMax) {
+ formYMax = y;
+ }
+ x = bbox[2] * m[0] + bbox[1] * m[2] + m[4];
+ y = bbox[2] * m[1] + bbox[1] * m[3] + m[5];
+ if (x < formXMin) {
+ formXMin = x;
+ } else if (x > formXMax) {
+ formXMax = x;
+ }
+ if (y < formYMin) {
+ formYMin = y;
+ } else if (y > formYMax) {
+ formYMax = y;
+ }
+ x = bbox[2] * m[0] + bbox[3] * m[2] + m[4];
+ y = bbox[2] * m[1] + bbox[3] * m[3] + m[5];
+ if (x < formXMin) {
+ formXMin = x;
+ } else if (x > formXMax) {
+ formXMax = x;
+ }
+ if (y < formYMin) {
+ formYMin = y;
+ } else if (y > formYMax) {
+ formYMax = y;
+ }
+
+ // construct a mapping matrix, [sx 0 0], which maps the transformed
+ // [0 sy 0]
+ // [tx ty 1]
+ // bbox to the annotation rectangle
+ if (formXMin == formXMax) {
+ // this shouldn't happen
+ sx = 1;
+ } else {
+ sx = (xMax - xMin) / (formXMax - formXMin);
+ }
+ if (formYMin == formYMax) {
+ // this shouldn't happen
+ sy = 1;
+ } else {
+ sy = (yMax - yMin) / (formYMax - formYMin);
+ }
+ tx = -formXMin * sx + xMin;
+ ty = -formYMin * sy + yMin;
+
+ // the final transform matrix is (form matrix) * (mapping matrix)
+ m[0] *= sx;
+ m[1] *= sy;
+ m[2] *= sx;
+ m[3] *= sy;
+ m[4] = m[4] * sx + tx;
+ m[5] = m[5] * sy + ty;
+
+ // get the resources
+ dict->lookup("Resources", &resObj);
+ resDict = resObj.isDict() ? resObj.getDict() : (Dict *)NULL;
+
+ // draw it
+ drawForm(strRef, resDict, m, bbox);
+
+ resObj.free();
+ }
+ str.free();
+
+ // draw the border
+ if (borderStyle && borderStyle->getWidth() > 0 &&
+ borderStyle->getNumColorComps() > 0) {
+ borderColor = borderStyle->getColor();
+ switch (borderStyle->getNumColorComps()) {
+ case 1:
+ if (state->getStrokeColorSpace()->getMode() != csDeviceGray) {
+ state->setStrokePattern(NULL);
+ state->setStrokeColorSpace(GfxColorSpace::create(csDeviceGray));
+ out->updateStrokeColorSpace(state);
+ }
+ break;
+ case 3:
+ if (state->getStrokeColorSpace()->getMode() != csDeviceRGB) {
+ state->setStrokePattern(NULL);
+ state->setStrokeColorSpace(GfxColorSpace::create(csDeviceRGB));
+ out->updateStrokeColorSpace(state);
+ }
+ break;
+ case 4:
+ if (state->getStrokeColorSpace()->getMode() != csDeviceCMYK) {
+ state->setStrokePattern(NULL);
+ state->setStrokeColorSpace(GfxColorSpace::create(csDeviceCMYK));
+ out->updateStrokeColorSpace(state);
+ }
+ break;
+ }
+ color.c[0] = dblToCol(borderColor[0]);
+ color.c[1] = dblToCol(borderColor[1]);
+ color.c[2] = dblToCol(borderColor[2]);
+ color.c[3] = dblToCol(borderColor[3]);
+ state->setStrokeColor(&color);
+ out->updateStrokeColor(state);
+ state->setLineWidth(borderStyle->getWidth());
+ out->updateLineWidth(state);
+ borderStyle->getDash(&dash, &dashLength);
+ if (borderStyle->getType() == annotBorderDashed && dashLength > 0) {
+ dash2 = (double *)gmallocn(dashLength, sizeof(double));
+ memcpy(dash2, dash, dashLength * sizeof(double));
+ state->setLineDash(dash2, dashLength, 0);
+ out->updateLineDash(state);
+ }
+ //~ this doesn't currently handle the beveled and engraved styles
+ state->clearPath();
+ state->moveTo(xMin, yMin);
+ state->lineTo(xMax, yMin);
+ if (borderStyle->getType() != annotBorderUnderlined) {
+ state->lineTo(xMax, yMax);
+ state->lineTo(xMin, yMax);
+ state->closePath();
+ }
+ out->stroke(state);
+ }
+}
+
+void Gfx::saveState() {
+ out->saveState(state);
+ state = state->save();
+}
+
+void Gfx::restoreState() {
+ state = state->restore();
+ out->restoreState(state);
+}
+
+// Create a new state stack, and initialize it with a copy of the
+// current state.
+GfxState *Gfx::saveStateStack() {
+ GfxState *oldState;
+
+ out->saveState(state);
+ oldState = state;
+ state = state->copy(gTrue);
+ return oldState;
+}
+
+// Switch back to the previous state stack.
+void Gfx::restoreStateStack(GfxState *oldState) {
+ while (state->hasSaves()) {
+ restoreState();
+ }
+ delete state;
+ state = oldState;
+ out->restoreState(state);
+}
+
+void Gfx::pushResources(Dict *resDict) {
+ res = new GfxResources(xref, resDict, res);
+}
+
+void Gfx::popResources() {
+ GfxResources *resPtr;
+
+ resPtr = res->getNext();
+ delete res;
+ res = resPtr;
+}