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package ui
import "9front/gui/draw"
// A Field is one line of editable text.
//
// Deliberately small: a cursor at the end, backspace, and ^U to clear.
// There is no selection, no mouse cursor placement and no history,
// because a form that asks for a summary and a time does not need them
// and every one of them is a place to get subtly wrong. A program that
// needs a real editor should hand the job to one.
type Field struct {
Label string
Value string
R draw.Rectangle // set by Draw, used for hit testing
}
// Draw paints the field and records where it landed in f.R, so the
// caller can make it clickable. It does not register a hit region
// itself: the first matching region wins a click, and a do-nothing one
// here would silently swallow the caller's.
func (u *UI) Draw(f *Field, r draw.Rectangle, focused bool) {
f.R = r
lw := u.F.Width("attendees ") + 8
u.Text(draw.Point{X: r.Min.X, Y: r.Min.Y + 2}, "ink", f.Label)
box := draw.Rect(r.Min.X+lw, r.Min.Y, r.Max.X, r.Max.Y)
u.Fill(box, "bg")
c := "rule"
if focused {
c = "border"
}
u.Border(box, c)
s := f.Value
if focused {
s += "|"
}
// keep the end of the line in view: that is where you are typing
for len(s) > 0 && u.F.Width(s) > box.Dx()-8 {
s = s[1:]
}
u.Text(draw.Point{X: box.Min.X + 4, Y: box.Min.Y + 2}, "ink", s)
}
// oneLine keeps a paste to the first line: these are one-line fields,
// and a pasted paragraph would silently lose everything after the first
// newline anyway.
func oneLine(s string) string {
for i, r := range s {
if r == '\n' || r == '\r' {
return s[:i]
}
}
return s
}
// Key applies one typed rune and says whether it changed anything.
func (f *Field) Key(r rune) bool {
switch r {
case '\b', 0x7F: // backspace, del
if f.Value == "" {
return false
}
v := []rune(f.Value)
f.Value = string(v[:len(v)-1])
return true
case 0x15: // ^U
if f.Value == "" {
return false
}
f.Value = ""
return true
case 0x16, 0x19: // ^V, ^Y: paste
if v, err := draw.Snarfed("/dev"); err == nil {
f.Value += oneLine(v)
return true
}
return false
case '\n', '\r', '\t', 0x1B:
return false // the form deals with these
}
if r < ' ' {
return false
}
f.Value += string(r)
return true
}
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